forked from GithubMirrors/cardconjurer
		
	life
This commit is contained in:
		| @@ -39,12 +39,12 @@ function startGame() { | ||||
| 		playerList[i - 1] = new playerBox(i, rotation, wide) | ||||
| 	} | ||||
| 	//Determine the grid size | ||||
| 	columnWidth = parseInt(getComputedStyle(document.querySelector(".mainGrid")).width) / 2 | ||||
| 	columnWidth = window.innerWidth / 2 - 2 | ||||
| 	rowCount = (playerCount - playerCount % 2) / 2 + 1 | ||||
| 	if (playerCount == 2 || playerCount == 4) { | ||||
| 		rowCount -= 1 | ||||
| 	} | ||||
| 	rowHeight = parseInt(getComputedStyle(document.querySelector(".mainGrid")).height) / rowCount | ||||
| 	rowHeight = window.innerHeight / rowCount - 2 | ||||
| 	//Now that all the player boxes are made, they must be configured | ||||
| 	for (var i = 1; i <= playerCount; i++) { | ||||
| 		configurePlayerBox(i) | ||||
| @@ -114,7 +114,7 @@ function configurePlayerBox(playerBoxID) { | ||||
| 	var context = currentPlayer.canvas.customVarContext | ||||
| 	currentPlayer.canvas.width = columnWidth | ||||
| 	if (playerList[playerBoxID - 1].canvas.classList.contains("widePlayerBox")) { | ||||
| 		currentPlayer.canvas.width *= 2 | ||||
| 		currentPlayer.canvas.width = columnWidth * 2 + 2 | ||||
| 	} | ||||
| 	currentPlayer.canvas.height = rowHeight | ||||
| 	context.translate(currentPlayer.canvas.width / 2, currentPlayer.canvas.height / 2) | ||||
|   | ||||
| @@ -46,9 +46,9 @@ | ||||
|  | ||||
| <body> | ||||
| 	<div id="settings"> | ||||
| 		Number of Players<br> | ||||
| 		Number of Players:<br> | ||||
| 		<input id="inputPlayerCount" class="input" type="number" min="2" value="6" max="16"><br> | ||||
| 		Starting Life Total<br> | ||||
| 		Starting Life Total:<br> | ||||
| 		<input id="inputStartingLife" class="input" type="number" min="0" value="40"><br> | ||||
| 		<button id="buttonStartGame" class="input" onclick="startGame()">Game On!</button> | ||||
| 	</div> | ||||
| @@ -102,6 +102,7 @@ | ||||
| 		user-select: none; | ||||
| 		font-family: belerenbsc; | ||||
| 		font-size: 20pt; | ||||
| 		margin: 0px; | ||||
| 	} | ||||
| 	body { | ||||
| 		background-color: #333; | ||||
| @@ -117,8 +118,8 @@ | ||||
| 	.playerBox { | ||||
| 		/*background-color: #454;*/ | ||||
| 		border: 1px solid white; | ||||
| 		width: 100%; | ||||
| 		height: 100%; | ||||
| 		width: auto; | ||||
| 		height: auto; | ||||
| 	} | ||||
| 	.widePlayerBox { | ||||
| 		grid-column: 1 / span 2; | ||||
|   | ||||
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