forked from GithubMirrors/cardconjurer
		
	Update life.js
This commit is contained in:
		@@ -290,7 +290,7 @@ function singleTap(targetPlayerBox) {
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    console.log("touchX: " + touchX[touchX.length - 1] + "\ntouchY: " + touchY[touchY.length - 1])
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	if (tappedPlayerBox.rotation == 0 || tappedPlayerBox.rotation == 180) {
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        console.log(touchX[touchX.length - 1])
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        console.log(playerBoxBounds.width / 2 + playerBoxBounds.x)
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        console.log(playerBoxBounds.width / 2 + playerBoxBounds.left)
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		if (touchX[touchX.length - 1] > playerBoxBounds.width / 2 + playerBoxBounds.left) {
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			lifeAdjust = 1
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		} else {
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@@ -298,7 +298,7 @@ function singleTap(targetPlayerBox) {
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		}
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	} else {
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        console.log(touchY[touchY.length - 1])
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        console.log(playerBoxBounds.height / 2 + playerBoxBounds.y)
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        console.log(playerBoxBounds.height / 2 + playerBoxBounds.top)
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		if (touchY[touchY.length - 1] > playerBoxBounds.height / 2 + playerBoxBounds.top) {
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			lifeAdjust = 1
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		} else {
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