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Update life.js
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@@ -354,8 +354,8 @@ function moveTouch() {
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}
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}
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function endTouch() {
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console.log(event.changedTouches)
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console.log(event.changedTouches[0])
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// console.log(event.changedTouches)
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console.log(event.changedTouches[0].identifier)
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moveTouch()
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if (event.touches.length == 0) {
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clicking = false
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@@ -395,6 +395,7 @@ function singleTap() {
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tappedPlayerBox.life += lifeAdjust
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drawPlayerBox(tappedPlayerBox.id)
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console.log(tappedPlayerBox.id)
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console.log(event.changedTouches[0].identifier)
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}
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@@ -549,4 +550,4 @@ function heldDown() {
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loop = setTimeout(heldDown, 100)
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}
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}
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//Updated for realsies!!! like actually... *SIGH* will it ever work? COME ON
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//Updated
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