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https://github.com/Investigamer/cardconjurer.git
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fixed watermarks
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@@ -34,9 +34,9 @@ var setSymbolRight = cardWidth * 0.7797 //814
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var setSymbolWidth = cardWidth * 0.0402 //42
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var setSymbolHeight = cardHeight * 0.0320 //24
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//Watermark
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var watermarkWidth = 0 //520
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var watermarkHeight = 0 //250
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var watermarkY = 600 //600
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var watermarkWidth = cardWidth * 0.8787 //920
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var watermarkHeight = cardHeight * 0.2000 //150
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var watermarkY = cardHeight * 0.8225 //616
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//Color Options
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loadColors("white-Regular,high-Bottom,mid-Middle,low-Top,none-Single")
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document.getElementById("secondColorSelection").innerHTML = document.getElementById("colorSelection").innerHTML
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@@ -577,7 +577,6 @@ document.getElementById("secondWatermarkColorSelection").innerHTML = document.ge
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//Runs ten times every second (main loop)
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function cardClock() {
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//fixes the global alpha just incase...
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card.globalAlpha = 1
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//Insures that the corners of the final image are transparent
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card.globalCompositeOperation = "source-over"
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drawMask(document.getElementById("inputColor").value, 0, 0, cardWidth, cardHeight, card, imgCardMask, false, false)
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@@ -936,6 +935,7 @@ function drawWatermark() {
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drawMask(document.getElementById("watermarkColorSelection").value, x, y, width, height, card, imgWatermark, false, false)
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}
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}
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card.globalAlpha = 1
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}
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//Mana cost
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function drawManaCost() {
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