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	Update life.js
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		@@ -84,7 +84,12 @@ function startGame() {
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        console.log("Full screen, rowHeight: " + rowHeight)
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        console.log("screen.height: " + screen.height)
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	} else {
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		rowHeight = window.innerHeight / rowCount - 2
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        var heightToUse = window.innerHeight
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        if (document.documentElement.clientHeight > heightToUse) {
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            console.log("document.documentElement.clientHeight: " + document.documentElement.clientHeight)
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            heightToUse = document.documentElement.clientHeight
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        }
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		rowHeight = heightToUse / rowCount - 2
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        console.log("Not full screen, rowHeight: " + rowHeight)
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        console.log("window.innerHeight: " + window.innerHeight)
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	}
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