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Update life.js
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@@ -243,10 +243,10 @@ function switchToTouchEvents() {
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for (var i = 1; i <= playerCount; i++) {
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playerList[i - 1].canvas.removeEventListener("mousedown", decoyMouseDownFunction, true)
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playerList[i - 1].canvas.addEventListener("touchstart", function() {
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window.scrollTo(0, 0)
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for (var i = 0; i < event.touches.length; i ++) {
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mouseDownPlayerBox(this, event.touches[i].clientX, event.touches[i].clientY)
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// mouseDownPlayerBox(this, event.touches[i].clientX, event.touches[i].clientY)
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}
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window.scrollTo(0, 0)
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}, true)
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playerList[i - 1].canvas.addEventListener("touchend", function() {
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mouseUpPlayerBox(this)
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