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	Update life.js
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		@@ -243,10 +243,10 @@ function switchToTouchEvents() {
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	for (var i = 1; i <= playerCount; i++) {
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		playerList[i - 1].canvas.removeEventListener("mousedown", decoyMouseDownFunction, true)
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		playerList[i - 1].canvas.addEventListener("touchstart", function() {
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			window.scrollTo(0, 0)
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			for (var i = 0; i < event.touches.length; i ++) {
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				mouseDownPlayerBox(this, event.touches[i].clientX, event.touches[i].clientY)
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				// mouseDownPlayerBox(this, event.touches[i].clientX, event.touches[i].clientY)
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			}
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			window.scrollTo(0, 0)
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		}, true)
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		playerList[i - 1].canvas.addEventListener("touchend", function() {
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			mouseUpPlayerBox(this)
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