forked from GithubMirrors/cardconjurer
		
	
		
			
				
	
	
		
			57 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
//M15 Border
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//Anything to do with...
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//Loading Images
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var artX = 56
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var artY = 125
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imgMultiMask.src = borderPath + "multiMask.png"
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imgFrameMask.src = borderPath + "frameMask.png"
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imgLegendFrameMask.src = borderPath + "legendFrameMask.png"
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imgBorderMask.src = borderPath + "borderMask.png"
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//Card Title
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document.getElementById("inputTitleColor").value = "#ffe886"
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var titleFont = "40px belerenbsc" //40
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var titleFontSpacing = "0.15px" //0.15
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var titleX = 374.5 //62
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var titleY = 62 //62
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var titleAlign = "center"
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//Mana Cost
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var manaCostRadius = 17.5 //17.5
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var manaCostX = 657 //657
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var manaCostY = 59 //59
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//Card Type
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var typeFont = "33.5px belerenb" //33.5
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var typeFontSpacing = "0.05px" //0.05
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var typeX = 60 //62
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var typeY = 601 //601
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// Rules/Flavor Text
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var textFont = "px mplantin"
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var textFontSpacing = 0.7 //0.7
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var textX = 66 //66
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var textY = 779 //779
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var textWidth = 687 //682
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//Power Toughness
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var ptFont = "39px belerenb" //39
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var ptFontSpacing = "0.3px" //0.3
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var ptTextX = 645 //645
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var ptTextY = 939 //939
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imgBorderCreature.imgValues(571, 926, 137, 75)
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//Bottom Info
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var infoY = 999 //999
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//Set Symbol
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var setSymbolY = 616 //616
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var setSymbolRight = 693 //693
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var setSymbolWidth = 84 //77
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var setSymbolHeight = 44 //44
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//Color Options
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loadColors("white-White,blue-Blue,black-Black,red-Red,green-Green,gold-Gold,colorless-Colorless,artifact-Artifact")
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document.getElementById("secondColorSelection").innerHTML = document.getElementById("colorSelection").innerHTML
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document.getElementById("thirdColorSelection").innerHTML = document.getElementById("colorSelection").innerHTML
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//Things The Card Can Do
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legendaryBorder = true
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imgBorderLegendary.imgValues(26, 20, 697, 112, "imgSecondBorderLegendary")
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// nyxBorder = true
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// imgBorderNyx.imgValues(30, 30, 689, 643, "imgSecondBorderNyx")
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//With all the new values in place, the program will update it's border images
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finishTemplate()
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//Any special functions go at the bottom
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var uniqueFunctionName = "bottomInfoM15" |