forked from GithubMirrors/cardconjurer
		
	upgrayedd
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										61
									
								
								data/scripts/palettes/dayRave.js
									
									
									
									
									
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										61
									
								
								data/scripts/palettes/dayRave.js
									
									
									
									
									
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rootStyles.setProperty('--background-color', '#eaeaea')
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rootStyles.setProperty('--background-color-contrast', '#f5f5f5')
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rootStyles.setProperty('--interactable-color', '#f5f5f5')
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rootStyles.setProperty('--interactable-selected-color', '#eaeaea')
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rootStyles.setProperty('--interactable-tiling', '100% 100%')
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rootStyles.setProperty('--input-color', '#efefef')
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rootStyles.setProperty('--input-font-color', '#000')
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rootStyles.setProperty('--font-color', '#000')
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rootStyles.setProperty('--font-color-contrast', '#000')
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rootStyles.setProperty('--body-background', 'url(images/lowpoly.png)')
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setCookie('colorPalette', 'dayRave')
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//Cycles through a rainbow!
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if (currentColorIndex == undefined) {
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	document.getElementById('inputColorPalette').addEventListener('change', function() {
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		clearInterval(raveMode)
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	})
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}
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var raveMode = setInterval(changeColor, 250)
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var regularAdjust = 0//60
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var lightAdjust = 64//100
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var lightLead = 255
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var currentColorIndex = 0
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function changeColor() {
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	var colors = indexToColor(currentColorIndex)
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	var lightColors = indexToColor(currentColorIndex + lightLead)
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	rootStyles.setProperty('--background-color', 'linear-gradient(to bottom right, ' + "rgb(" + parseInt(colors[0] + regularAdjust) + "," + parseInt(colors[1] + regularAdjust) + "," + parseInt(colors[2] + regularAdjust) + ")" + ', ' + "rgb(" + parseInt(lightColors[0] + lightAdjust) + "," + parseInt(lightColors[1] + lightAdjust) + "," + parseInt(lightColors[2] + lightAdjust) + ")" + ')')
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	currentColorIndex += 2.5 * 153 / 180 //The second number is how many seconds it takes to do a full loop
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}
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function indexToColor(colorIndex) {
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	var red = 0, green = 0, blue = 0
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	var realColorIndex = colorIndex - Math.floor(colorIndex / 1530) * 1530
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	var colorStage = Math.floor(realColorIndex / 255)
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	switch(colorStage) {
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		case 0:
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			green = 255
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			red = realColorIndex - Math.floor(realColorIndex / 255) * 255
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			break
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		case 1:
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			red = 255
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			green = 255 - realColorIndex + Math.floor(realColorIndex / 255) * 255
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			break
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		case 2:
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			red = 255
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			blue = realColorIndex - Math.floor(realColorIndex / 255) * 255
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			break
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		case 3:
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			blue = 255
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			red = 255 - realColorIndex + Math.floor(realColorIndex / 255) * 255
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			break
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		case 4:
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			blue = 255
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			green = realColorIndex - Math.floor(realColorIndex / 255) * 255
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			break
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		case 5:
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			green = 255
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			blue = 255 - realColorIndex + Math.floor(realColorIndex / 255) * 255
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			break
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	}
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	return [red, green, blue]
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}
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