forked from GithubMirrors/cardconjurer
		
	Update life.js
This commit is contained in:
		| @@ -291,7 +291,7 @@ function singleTap(targetPlayerBox) { | ||||
| 	if (tappedPlayerBox.rotation == 0 || tappedPlayerBox.rotation == 180) { | ||||
|         console.log(touchX[touchX.length - 1]) | ||||
|         console.log(playerBoxBounds.width / 2 + playerBoxBounds.x) | ||||
| 		if (touchX[touchX.length - 1] > playerBoxBounds.width / 2 + playerBoxBounds.x) { | ||||
| 		if (touchX[touchX.length - 1] > playerBoxBounds.width / 2 + playerBoxBounds.left) { | ||||
| 			lifeAdjust = 1 | ||||
| 		} else { | ||||
| 			lifeAdjust = -1 | ||||
| @@ -299,7 +299,7 @@ function singleTap(targetPlayerBox) { | ||||
| 	} else { | ||||
|         console.log(touchY[touchY.length - 1]) | ||||
|         console.log(playerBoxBounds.height / 2 + playerBoxBounds.y) | ||||
| 		if (touchY[touchY.length - 1] > playerBoxBounds.height / 2 + playerBoxBounds.y) { | ||||
| 		if (touchY[touchY.length - 1] > playerBoxBounds.height / 2 + playerBoxBounds.top) { | ||||
| 			lifeAdjust = 1 | ||||
| 		} else { | ||||
| 			lifeAdjust = -1 | ||||
|   | ||||
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