forked from GithubMirrors/cardconjurer
		
	Update life.js
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		| @@ -84,7 +84,12 @@ function startGame() { | ||||
|         console.log("Full screen, rowHeight: " + rowHeight) | ||||
|         console.log("screen.height: " + screen.height) | ||||
| 	} else { | ||||
| 		rowHeight = window.innerHeight / rowCount - 2 | ||||
|         var heightToUse = window.innerHeight | ||||
|         if (document.documentElement.clientHeight > heightToUse) { | ||||
|             console.log("document.documentElement.clientHeight: " + document.documentElement.clientHeight) | ||||
|             heightToUse = document.documentElement.clientHeight | ||||
|         } | ||||
| 		rowHeight = heightToUse / rowCount - 2 | ||||
|         console.log("Not full screen, rowHeight: " + rowHeight) | ||||
|         console.log("window.innerHeight: " + window.innerHeight) | ||||
| 	} | ||||
|   | ||||
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