forked from GithubMirrors/cardconjurer
fang frame - legendary/nonlegendary
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@@ -1,6 +1,7 @@
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//Create objects for common properties across available frames
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var masks = [{src:'/img/frames/m15/fang/frame.svg', name:'Frame'}, {src:'/img/frames/m15/fang/title.svg', name:'Title'}, {src:'/img/frames/m15/fang/type.svg', name:'Type'}, {src:'/img/frames/m15/fang/rules.svg', name:'Rules'}];
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var bounds = {x:0.76, y:0.8762, width:0.204, height:0.0781};
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var bounds2 = {x:0.0814, y:0.0191, width:0.838, height:0.021};
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//defines available frames
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availableFrames = [
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{name:'White Frame', src:'/img/frames/m15/fang/w.png', masks:masks},
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@@ -18,7 +19,15 @@ availableFrames = [
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{name:'Green Power/Toughness', src:'/img/frames/m15/fang/pt/g.png', bounds:bounds},
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{name:'Multicolored Power/Toughness', src:'/img/frames/m15/fang/pt/m.png', bounds:bounds},
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{name:'Artifact Power/Toughness', src:'/img/frames/m15/fang/pt/a.png', bounds:bounds},
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{name:'Land Power/Toughness', src:'/img/frames/m15/fang/pt/l.png', bounds:bounds}
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{name:'Land Power/Toughness', src:'/img/frames/m15/fang/pt/l.png', bounds:bounds},
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{name:'White Power/Toughness', src:'/img/frames/m15/fang/crown/w.png', bounds:bounds2},
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{name:'Blue Power/Toughness', src:'/img/frames/m15/fang/crown/u.png', bounds:bounds2},
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{name:'Black Power/Toughness', src:'/img/frames/m15/fang/crown/b.png', bounds:bounds2},
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{name:'Red Power/Toughness', src:'/img/frames/m15/fang/crown/r.png', bounds:bounds2},
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{name:'Green Power/Toughness', src:'/img/frames/m15/fang/crown/g.png', bounds:bounds2},
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{name:'Multicolored Power/Toughness', src:'/img/frames/m15/fang/crown/m.png', bounds:bounds2},
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{name:'Artifact Power/Toughness', src:'/img/frames/m15/fang/crown/a.png', bounds:bounds2},
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{name:'Land Power/Toughness', src:'/img/frames/m15/fang/crown/l.png', bounds:bounds2}
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];
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//disables/enables the "Load Frame Version" button
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document.querySelector('#loadFrameVersion').disabled = false;
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