mh2 sketch frame update
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								img/frames/mh2/mpt.png
									
									
									
									
									
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| @@ -8,7 +8,8 @@ availableFrames = [ | |||||||
| 	{name:'Black Frame', src:'/img/frames/mh2/b.png'}, | 	{name:'Black Frame', src:'/img/frames/mh2/b.png'}, | ||||||
| 	{name:'Red Frame', src:'/img/frames/mh2/r.png'}, | 	{name:'Red Frame', src:'/img/frames/mh2/r.png'}, | ||||||
| 	{name:'Green Frame', src:'/img/frames/mh2/g.png'}, | 	{name:'Green Frame', src:'/img/frames/mh2/g.png'}, | ||||||
| 	// {name:'Multicolored Frame', src:'/img/frames/mh2/m.png'}, | 	{name:'Multicolored Frame', src:'/img/frames/mh2/m.png'}, | ||||||
|  | 	{name:'Multicolored Overlay', src:'/img/frames/mh2/mOverlay.png'}, | ||||||
| 	// {name:'Artifact Frame', src:'/img/frames/mh2/a.png'}, | 	// {name:'Artifact Frame', src:'/img/frames/mh2/a.png'}, | ||||||
| 	// {name:'Vehicle Frame', src:'/img/frames/mh2/v.png'}, | 	// {name:'Vehicle Frame', src:'/img/frames/mh2/v.png'}, | ||||||
| 	{name:'White Power/Toughness', src:'/img/frames/mh2/wpt.png', bounds:bounds}, | 	{name:'White Power/Toughness', src:'/img/frames/mh2/wpt.png', bounds:bounds}, | ||||||
| @@ -16,7 +17,7 @@ availableFrames = [ | |||||||
| 	{name:'Black Power/Toughness', src:'/img/frames/mh2/bpt.png', bounds:bounds}, | 	{name:'Black Power/Toughness', src:'/img/frames/mh2/bpt.png', bounds:bounds}, | ||||||
| 	{name:'Red Power/Toughness', src:'/img/frames/mh2/rpt.png', bounds:bounds}, | 	{name:'Red Power/Toughness', src:'/img/frames/mh2/rpt.png', bounds:bounds}, | ||||||
| 	{name:'Green Power/Toughness', src:'/img/frames/mh2/gpt.png', bounds:bounds}, | 	{name:'Green Power/Toughness', src:'/img/frames/mh2/gpt.png', bounds:bounds}, | ||||||
| 	// {name:'Multicolored Power/Toughness', src:'/img/frames/mh2/mpt.png', bounds:bounds}, | 	{name:'Multicolored Power/Toughness', src:'/img/frames/mh2/mpt.png', bounds:bounds}, | ||||||
| 	// {name:'Artifact Power/Toughness', src:'/img/frames/mh2/apt.png', bounds:bounds}, | 	// {name:'Artifact Power/Toughness', src:'/img/frames/mh2/apt.png', bounds:bounds}, | ||||||
| 	// {name:'Vehicle Power/Toughness', src:'/img/frames/mh2/vpt.png', bounds:bounds} | 	// {name:'Vehicle Power/Toughness', src:'/img/frames/mh2/vpt.png', bounds:bounds} | ||||||
| ]; | ]; | ||||||
| @@ -24,8 +25,6 @@ availableFrames = [ | |||||||
| document.querySelector('#loadFrameVersion').disabled = false; | document.querySelector('#loadFrameVersion').disabled = false; | ||||||
| //defines process for loading this version, if applicable | //defines process for loading this version, if applicable | ||||||
| document.querySelector('#loadFrameVersion').onclick = async function() { | document.querySelector('#loadFrameVersion').onclick = async function() { | ||||||
| 	// notifies |  | ||||||
| 	notify('Currently only monocolored frames are available. Due to the nature of the sketch frame, I\'m not sure if/when I\'ll be able to add the remaining frames.', 10); |  | ||||||
| 	//resets things so that every frame doesn't have to | 	//resets things so that every frame doesn't have to | ||||||
| 	await resetCardIrregularities(); | 	await resetCardIrregularities(); | ||||||
| 	//sets card version | 	//sets card version | ||||||
|   | |||||||
 Kyle
					Kyle