forked from GithubMirrors/cardconjurer
class cards
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51
js/frames/packClass.js
Normal file
51
js/frames/packClass.js
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//Create objects for common properties across available frames
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var masks = [{src:'/img/frames/class/pinline.svg', name:'Pinline'}, {src:'/img/frames/m15/regular/m15MaskTitle.png', name:'Title'}, {src:'/img/frames/saga/sagaMaskType.png', name:'Type'}, {src:'/img/frames/class/frame.svg', name:'Frame'}, {src:'/img/frames/class/text.svg', name:'Text'}, {src:'/img/frames/class/textRight.png', name:'Text, Right Half'}, {src:'/img/frames/class/border.svg', name:'Border'}];
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//defines available frames
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availableFrames = [
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{name:'White Frame', src:'/img/frames/class/w.png', masks:masks},
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{name:'Blue Frame', src:'/img/frames/class/u.png', masks:masks},
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{name:'Black Frame', src:'/img/frames/class/b.png', masks:masks},
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{name:'Red Frame', src:'/img/frames/class/r.png', masks:masks},
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{name:'Green Frame', src:'/img/frames/class/g.png', masks:masks},
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{name:'Multicolored Frame', src:'/img/frames/class/m.png', masks:masks},
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{name:'Artifact Frame', src:'/img/frames/class/a.png', masks:masks},
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{name:'Land Frame', src:'/img/frames/class/l.png', masks:masks}
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];
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//disables/enables the "Load Frame Version" button
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document.querySelector('#loadFrameVersion').disabled = false;
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//defines process for loading this version, if applicable
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document.querySelector('#loadFrameVersion').onclick = async function() {
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//resets things so that every frame doesn't have to
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await resetCardIrregularities();
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//sets card version
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card.version = 'class';
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card.onload = '/js/frames/versionClass.js';
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loadScript('/js/frames/versionClass.js');
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//art bounds
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card.artBounds = {x:0.0753, y:0.1124, width:0.4247, height:0.7253};
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autoFitArt();
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//set symbol bounds
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card.setSymbolBounds = {x:0.9227, y:0.8739, width:0.12, height:0.0381, vertical:'center', horizontal: 'right'};
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resetSetSymbol();
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//watermark bounds
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card.watermarkBounds = {x:0.5214, y:0.4748, width:0.38, height:0.6767};
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resetWatermark();
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//text
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loadTextOptions({
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mana: {name:'Mana Cost', text:'', y:0.0613, width:0.9292, height:71/2100, oneLine:true, size:71/1638, align:'right', shadowX:-0.001, shadowY:0.0029, manaCost:true, manaSpacing:0},
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title: {name:'Title', text:'', x:0.0854, y:0.0522, width:0.8292, height:0.0543, oneLine:true, font:'belerenb', size:0.0381},
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type: {name:'Type', text:'', x:0.0854, y:0.8481, width:0.8292, height:0.0543, oneLine:true, font:'belerenb', size:0.0324},
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level0c: {name:'1 - Text', text:'{i}(Gain the next level as a sorcery to add its ability.){/i}{lns}{bar}{lns}', x:0.5093, y:0.1129, width:0.404, height:0.2096, size:0.0305},
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level1a: {name:'2 - Cost', text:'{2}:', x:0.5093, y:0, width:0.3967, height:0.0277, size:0.0277},
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level1b: {name:'2 - Name', text:'Level 2', x:0.5093, y:0, width:0.3967, height:0.0281, size:0.0281, align:'right'},
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level1c: {name:'2 - Text', text:'', x:0.5093, y:0, width:0.404, height:0.2091, size:0.0305},
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level2a: {name:'3 - Cost', text:'{3}:', x:0.5093, y:0, width:0.3967, height:0.0277, size:0.0277},
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level2b: {name:'3 - Name', text:'Level 3', x:0.5093, y:0, width:0.3967, height:0.0281, size:0.0281, align:'right'},
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level2c: {name:'3 - Text', text:'', x:0.5093, y:0, width:0.404, height:0.2091, size:0.0305},
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level3a: {name:'4 - Cost', text:'{4}:', x:0.5093, y:0, width:0.3967, height:0.0277, size:0.0277},
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level3b: {name:'4 - Name', text:'Level 4', x:0.5093, y:0, width:0.3967, height:0.0281, size:0.0281, align:'right'},
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level3c: {name:'4 - Text', text:'', x:0.5093, y:0, width:0.404, height:0, size:0.0305}
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});
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}
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//loads available frames
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loadFramePack();
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