forked from GithubMirrors/cardconjurer
		
	life
This commit is contained in:
		@@ -288,7 +288,10 @@ function inputCardArtName(cardArtNameInput) {
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function inputCardArtNameNumber(cardArtNameNumberInput) {
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					function inputCardArtNameNumber(cardArtNameNumberInput) {
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	playerList[parseInt(document.getElementById('inputPlayer').value) - 1].canvas.customVarImage.src = cardArtUrlList[cardArtNameNumberInput - 1]
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						playerList[parseInt(document.getElementById('inputPlayer').value) - 1].canvas.customVarImage.src = cardArtUrlList[cardArtNameNumberInput - 1]
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}
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					}
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// document.getElementById("mainGrid").addEventListener("touchmove", function(event) {
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					document.getElementById("mainGrid").addEventListener("touchmove", function(event) {
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// 	event.preventDefault()
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						event.preventDefault()
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// 	console.log("it ran?")
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						console.log("it ran?")
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// }, false)
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					}, false)
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					function rollRNG() {
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						document.getElementById("rngOutput").innerHTML = Math.floor(Math.random() * (parseInt(document.getElementById("inputRNGMax").value) - parseInt(document.getElementById("inputRNGMin").value) + 1) + parseInt(document.getElementById("inputRNGMin").value))
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					}
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										26
									
								
								life.html
									
									
									
									
									
								
							
							
						
						
									
										26
									
								
								life.html
									
									
									
									
									
								
							@@ -74,6 +74,13 @@
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					<input id="inputCardArtName" onchange="inputCardArtName(this.value)" type="text" placeholder="Via Card Name"><br>
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										<input id="inputCardArtName" onchange="inputCardArtName(this.value)" type="text" placeholder="Via Card Name"><br>
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					<input id="inputCardArtNameNumber" onchange="inputCardArtNameNumber(this.value)" type="number" value="1" min="1" max="1">
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										<input id="inputCardArtNameNumber" onchange="inputCardArtNameNumber(this.value)" type="number" value="1" min="1" max="1">
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				</div><br>
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									</div><br>
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									<div class="menuOption">
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										RNG<br>
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										Min <input class="smallInput" type="number" id="inputRNGMin" min="0" value="1"><br>
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										Max <input class="smallInput" type="number" id="inputRNGMax" min="0" value="20"><br>
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										<div onclick="rollRNG()" class="rng"><div class="rngNumber" id="rngOutput"><div style="font-size: 30pt; margin-top: 0.75em;">Tap Me<br>To Roll</div></div></div>
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									</div><br>
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									<div class="menuOption">REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE</div>
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			</div>
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								</div>
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		</div>
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							</div>
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		<div id="mainGrid" class="mainGrid"></div>
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							<div id="mainGrid" class="mainGrid"></div>
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@@ -173,7 +180,8 @@
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		margin: 60pt 0px 0px 0px;
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							margin: 60pt 0px 0px 0px;
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		padding: 10pt;
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							padding: 10pt;
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		overflow-y: auto;
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							overflow-y: auto;
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		height: calc(100% - 70pt);
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							max-width: calc(100vw - 23pt);
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							height: calc(100% - 60pt);
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		border: 2px solid white;
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							border: 2px solid white;
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		touch-action: pan-y;
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							touch-action: pan-y;
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		-webkit-overflow-scrolling: touch;
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							-webkit-overflow-scrolling: touch;
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@@ -185,6 +193,8 @@
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		display: inline-block;
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							display: inline-block;
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		margin-bottom: 10pt;
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							margin-bottom: 10pt;
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		padding: 8pt;
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							padding: 8pt;
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							max-width: calc(100% - 16pt);
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							overflow-x: hidden;
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	}
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						}
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	.colorInput {
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						.colorInput {
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		border: 0px;
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							border: 0px;
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@@ -201,6 +211,20 @@
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	input {
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						input {
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		width: 7.5em;
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							width: 7.5em;
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	}
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						}
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						.smallInput {
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							width: 3em;
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						}
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						.rng {
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							margin-top: 6pt;
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							border: 1px solid white;
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							height: 5em;
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							min-width: 5em;
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							border-radius: 1em;
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							background-color: #222;
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						}
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						.rngNumber {
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							font-size: 4em;
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						}
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</style>
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					</style>
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<script src="data/life/life.js"></script>
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					<script src="data/life/life.js"></script>
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<html>
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					<html>
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