Files
cardconjurer/data/scripts/whiteToTransparent.js
2018-11-03 20:55:34 -07:00

36 lines
1.5 KiB
JavaScript

var transparentCanvas = document.createElement("canvas")
var transparentContext = transparentCanvas.getContext("2d")
document.body.appendChild(transparentCanvas)
//Function that auto the image
function whiteToTransparent(targetImage) {
//Create image, size canvas, draw image
var imgTemporary = new Image()
imgTemporary.crossOrigin = "anonymous"
imgTemporary.src = targetImage.src
imgTemporary.onload = function() {
if (imgTemporary.width > 0 && imgTemporary.height > 0) {
transparentCanvas.width = imgTemporary.width
transparentCanvas.height = imgTemporary.height
transparentContext.drawImage(imgTemporary, 0, 0)
//declare variables
var width = transparentCanvas.width
var height = transparentCanvas.height
var imageData = transparentContext.getImageData(0,0,transparentCanvas.width,transparentCanvas.height)
var x, y, index
//Go through every pixel and
for (y = 0; y < height; y++) {
for (x = 0; x < width; x++) {
index = (y * width + x) * 4
if (imageData.data[index] >= 250 && imageData.data[index + 1] >= 250 && imageData.data[index + 2] >= 250) {
imageData.data[index + 3] = 0
}
}
}
transparentContext.clearRect(0, 0, width, height)
transparentContext.putImageData(imageData, 0, 0)
targetImage.src = transparentCanvas.toDataURL()
}
}
}