Files
cardconjurer/index.html
Kyle 8d8dc4fe63 .
2018-10-30 21:17:17 -07:00

1069 lines
41 KiB
HTML

<!DOCTYPE html5>
<html>
<head>
<title>Card Conjurer</title>
<script src="data/scripts/loadScript.js"></script>
<script src="data/scripts/loadImage.js"></script>
<script src="data/scripts/loadColors.js"></script>
<script src="data/scripts/mask.js"></script>
<!--<script src="data/scripts/autocrop.js"></script> This is no longer required, but possibly could be in the future -->
<div class="title">Card Conjurer</div>
</head>
<!-- <img src="data/background.png"></img> -->
<body onresize="resizeThings()" onload="resizeThings()">
<div class="row">
<div class="column"><canvas id="canvas" width="749" height="1044"></canvas></div>
<div class="column" id="optionsColumn">
<!--OPTIONS-->
<div class="section">
<div class="toggler" onclick="toggleSection(this)">Card Border</div>
<div class="togglee shown">
Border
<select id="borderSelection" onchange="changeTemplate()">
<option value="m15/">M15</option>
<option value="map/">Map (Ixalan)</option>
<option value="plane/">Plane</option>
<option value="8th/">8th</option>
</select>
<br/>
Color
<select id="colorSelection" onchange="updateBorder()">
<option value="white">White</option>
</select>
<br/>
<input type="checkbox" id="checkboxSecondColor" onchange="updateBorder()">Second Color <select id="secondColorSelection" onchange="updateBorder()"></select></input>
<br/>
<input type="checkbox" id="checkboxThirdColor" onchange="updateBorder()">Third Color <select id="thirdColorSelection" onchange="updateBorder()"></select></input>
<br/>
<input type="checkbox" id="checkboxCreature">Power/Toughness
<input id="inputPowerToughness" value="" type="text"></input>
</div>
</div>
<div class="section">
<div class="toggler" onclick="toggleSection(this)">Border (Advanced)</div>
<div class="togglee">
<input type="checkbox" id="checkboxLegendary" onchange="updateBorder()">Legendary</input>
<br/>
<input type="checkbox" id="checkboxNyx" onchange="updateBorder()">Nyx</input>
<br/>
<input type="checkbox" id="checkboxMiracle" onchange="updateBorder()">Miracle</input>
<br/>
<input type="checkbox" id="checkboxRareStamp" onchange="updateBorder()">Rare Stamp</input>
<br/>
<input type="checkbox" id="checkboxFlipIcon" onchange="updateBorder()">Flip Icon <select id="inputFlipIcon" onchange="updateBorder()">
<option value="blank.png">Blank</option>
<option value="day.png">Day</option>
<option value="night.png">Night</option>
<option value="compass.png">Compass</option>
<option value="moon.png">Moon</option>
<option value="eldrazi.png">Eldrazi</option>
<option value="planeswalker.png">Planeswalker</option>
</select></input>
<br/>
<input type="checkbox" id="checkboxFlipTip" onchange="updateBorder()">Flip Tip
<input id="inputFlipTip" value="" type="text"></input>
<br/>
<input type="checkbox" id="checkboxFlippedDark" onchange="updateBorder()">Flipped (Darker)</input>
<br/>
<input type="checkbox" id="checkboxSilverBorder" onchange="updateBorder()">Silver Border</input>
<br/>
<input type="color" id="inputColor" onchange="updateBorder()"> Border Color</input>
<br/>
<input type="checkbox" id="checkboxFoil">Foil</input>
<br/>
<input type="checkbox" id="checkboxIdentity" onchange="updateBorder()">Color Identity
<input id="inputIdentity" type="text" onchange="updateBorder()"></input>
</div>
</div>
<div class="section">
<div class="toggler" onclick="toggleSection(this)">Name, Mana Cost, Type</div>
<div class="togglee">
Name
<input id="inputName" type="text"></input>
<br/>
Mana Cost
<input id="inputCost" type="text"></input>
<br/>
Type
<input id="inputType" type="text"></input>
</div>
</div>
<div class="section">
<div class="toggler" onclick="toggleSection(this)">Rules Text</div>
<div class="togglee">
Rules Text
<br/>
<textarea id="inputText" rows="5" cols="40" style="width: 99%; resize: vertical; height: 100px"></textarea>
<br/>
Rules Text Font Size
<input id="textSize" type="number" min="0" max="100" value="37" step="0.5"></input>
<br/>
Pixels Between Paragraphs
<input id="textShift" type="number" min="0" max="300" value="13"></input>
<br/>
Shift All Text Down
<input id="textDown" type="number" min="0" max="300" value="0"></input>
</div>
</div>
<div class="section">
<div class="toggler" onclick="toggleSection(this)">Card Art</div>
<div class="togglee">
Image
<input type="file" accept="image/*" onchange="loadImage(event, imgArt, true)" id="inputPicture"></input>
<br/>
<input type="text" placeholder="Or use a URL" onchange="imageURL(this, imgArt)"></input>
<br/>
Image Zoom
<input id="imageSize" type="number" value="100" step="0.1"></input>
<br/>
Image Left
<input id="imageLeft" type="number" value="0" step="1"></input>
<br/>
Image Up
<input id="imageUp" type="number" value="0" step="1"></input>
</div>
</div>
<div class="section">
<div class="toggler" onclick="toggleSection(this)">Bottom Information</div>
<div class="togglee">
Other Info
<input id="inputInfo" value="Not A Real Card" type="text"></input>
<br/>
Card Number
<input id="inputNumber" value="001/001" type="text"></input>
<br/>
Rarity
<input id="inputRarity" value="C" type="text"></input>
<br/>
Set Abbreviation
<input id="inputSet" value="MTG" type="text"></input>
<br/>
Language
<input id="inputLanguage" value="EN" type="text"></input>
<br/>
Artist Credit
<input id="inputArtist" value="" type="text"></input>
<br/>
<input id="checkboxArtistColor" type="checkbox">Make Artist Credit font black</input>
</div>
</div>
<div class="section">
<div class="toggler" onclick="toggleSection(this)">Set Symbol and Watermark</div>
<div class="togglee">
<input type="checkbox" id="checkboxSetSymbol" checked="true">Set Symbol</input>
<br>
Set Code
<input type="text" onchange="loadSetSymbol()" value="hm" id="setSymbolCode"></input>
<br>
Set Symbol Rarity
<input type="text" onchange="loadSetSymbol()" value="C" id="setSymbolRarity"></input>
<br>
Custom Set Symbol
<input type="file" accept="image/*" onchange="loadImage(event, imgSetSymbol, true)" id="inputSetSymbol"></input>
<br/>
<input type="text" placeholder="Or use a URL" onchange="imageURL(this, imgSetSymbol)"></input>
<br/>
Scale Set Symbol
<input id="setSymbolSize" type="number" value="100" step="0.5"></input>
<br/><br/>
<input type="checkbox" id="checkboxWatermark" checked="true"></input>
Watermark
<br/>
<input type="file" accept="image/*" onchange="loadImage(event, imgWatermark, true)" id="inputWatermark"></input>
<br/>
<input type="text" placeholder="Or use a URL" onchange="imageURL(this, imgWatermark)"></input>
<br/>
Watermark Color
<br/>
<select id="watermarkColorSelection">
<option value="#afa360">White</option>
<option value="#04527c">Blue</option>
<option value="#494949">Black</option>
<option value="#a3280d">Red</option>
<option value="#0f4f14">Green</option>
<option value="#7f5f00">Gold</option>
<option value="#616b72">Artifact/Colorless</option>
</select>
<br/>
<input type="checkbox" id="checkboxSecondWatermarkColor"> Second Watermark Color
<br/>
<select id="secondWatermarkColorSelection"></select></input>
</div>
</div>
<div class="section">
<div class="toggler" onclick="toggleSection(this)">Download/Options</div>
<div class="togglee">
Frame Rate
<input type="number" id="inputFPS" value="10" min="0" onchange="window.clearInterval(cardClockInterval); cardClockInterval = setInterval(cardClock, 1000 / document.getElementById('inputFPS').value)"></input>
<a onclick="downloadCardImage(this)" id="downloadCardImage" href="" target="_blank" download="card.png">Download</a>
</div>
</div>
<!--END-->
</div>
</div>
<div class="text">
Use the following codes to get the respective symbol in the card's mana cost and rules text. In the mana cost, make sure to include spaces in between the codes, and in the rules text include '<' before each code and '>' after.<br/>
<div id="symbolList" class="row"></div>
<br/><br/><br/><br/><br/><br/><br/> <!-- Not quite sure why I needed so many linebreaks here! -->
When selecting the card's color, use 'Second Color' for hybrid cards, and 'Third Color' for non-hybrid two-colored cards.
</div>
<div class="info">For Terms of Use and Disclaimer, see <a href="https://github.com/ImKyle4815/CardConjurer" target="_blank">the Github page</a>.</div>
</body>
<!--CSS-->
<style>
@font-face {
font-family: relaymedium;
src: url("data/fonts/relay-medium.ttf");
}
@font-face {
font-family: belerenb;
src: url("data/fonts/beleren-b.ttf");
}
@font-face {
font-family: belerenbsc;
src: url("data/fonts/beleren-bsc.ttf");
}
@font-face {
font-family: matrixbsc;
src: url("data/fonts/matrix-bsc.ttf");
}
@font-face {
font-family: matrix;
src: url("data/fonts/matrix.ttf");
}
@font-face {
font-family: matrixb;
src: url("data/fonts/matrix-b.ttf");
}
@font-face {
font-family: mplantin;
src: url("data/fonts/mplantin.ttf");
}
@font-face {
font-family: mplantini;
src: url("data/fonts/mplantin-i.ttf");
}
.title {
text-align: center;
color: rgb(128,255,128);
font-family: belerenbsc;
font-size: 60px;
}
.info {
text-align: center;
color: rgb(96,96,96);
font-family: belerenbsc;
font-size: 16px;
}
.section {
border: 1px solid rgb(128, 255, 128);
background-color: rgba(0, 0, 0, 0.5);
}
.toggler {
text-align: center;
color: rgb(255, 255, 255);
font-family: belerenbsc;
font-size: 20px;
width: 100%;
padding: 5px;
}
.toggler:hover {
color: rgb(128, 255, 128);
}
.togglee {
width: calc(100% - 12px);
padding: 5px;
border-width: 1px;
border-color: rgb(128, 255, 128);
border-style: dashed solid solid solid;
font-size: 20px;
color: rgb(255,255,255);
font-family: belerenbsc;
display: none;
}
.shown {
display: block;
}
.shown * {
font-family: mplantin;
font-size: 20px;
}
input[type="text"] {
width: 99%;
}
input[type="number"] {
width: 99%;
}
select {
width: 100%;
}
.column {
float: left;
}
.row:after{
content: "";
display: table;
clear: both;
}
.text {
padding: 10px;
text-align: left;
color: rgb(128, 128, 128);
font-family: beleren;
font-size: 25px;
}
.text img {
position: relative;
top: 8px;
width: 30px;
padding: 0px 0px 0px 0px !important;
margin: 0px;
}
#symbolList {
margin: 5px;
padding: 5px;
border: 1px solid rgb(128, 255, 128);
background-color: rgba(0, 0, 0, 0.5);
white-space: normal;
display: inline-block;
}
body {
color: rgb(255,255,255);
font-family: mplantin;
font-size: 18px;
}
html {
background:url(data/background.png) no-repeat center center fixed;
-webkit-background-size: cover;
-moz-background-size: cover;
-o-background-size: cover;
background-size: cover;
}
canvas {
float: left;
padding: 10px;
}
a:link {
color: rgb(128,128,128);
}
a:visited {
color: rgb(128,128,128);
}
a:hover {
color: rgb(128,255,128);
}
a:active {
color: rgb(128,255,128);
}
</style>
<script crossorigin="anonymous">
//Create the canvas for creating the border image
var borderCanvas = document.createElement("canvas")
borderCanvas.width = 749; borderCanvas.height = 1044
var border = borderCanvas.getContext("2d")
//document.body.appendChild(borderCanvas)
//Load the initial border (m15)
changeTemplate()
//set up initial variables
var borderPath
var secondColor
var thirdColor
var titleRightShift = 0
var typeRightShift = 0
var imagesToLoad
//set up canvas
var canvas = document.getElementById("canvas")
var card = canvas.getContext("2d")
//load template images (images that may change based off of the selected template)
var imgListTemplate = ["multiMask", "rareStampMask", "frameMask", "legendFrameMask", "borderMask", "artMask"]
for (i = 0; i < imgListTemplate.length; i ++) {
var imgName = "img" + imgListTemplate[i].charAt(0).toUpperCase() + imgListTemplate[i].slice(1)
window[imgName] = new Image()
}
//Load border images (images that are determined by border settings)
var imgListBorder = ["borderColor", "secondBorderColor", "thirdBorderColor", "borderCreature", "borderLegendary", "secondBorderLegendary", "borderRareStamp", "secondBorderRareStamp", "borderNyx", "secondBorderNyx", "borderMiracle", "secondBorderMiracle", "borderFlipIcon", "borderFlipCircle", "borderFlipTip", "borderFlippedDark", "secondBorderFlippedDark"]
for (i = 0; i < imgListBorder.length; i ++) {
var imgName = "img" + imgListBorder[i].charAt(0).toUpperCase() + imgListBorder[i].slice(1)
window[imgName] = new Image()
imgListBorder[i] = window[imgName]
imgListBorder[i].onload = function() {
if (this.hasToLoad == true) {
this.hasToLoad = false
imagesToLoad --
if (imagesToLoad == 0) {
createBorder()
}
}
}
}
//Load dynamic images (images that are input by the user)
var imgListUser = ["art", "setSymbol", "watermark", "border"]
for (i = 0; i < imgListUser.length; i ++) {
var imgName = "img" + imgListUser[i].charAt(0).toUpperCase() + imgListUser[i].slice(1)
window[imgName] = new Image()
}
//Load static images
var imgListStatic = ["artistBrush", "foil", "stampGradient", "multiGradient", "rareStamp", "cardMask", "bar", "identity"]
for (i = 0; i < imgListStatic.length; i ++) {
var imgName = "img" + imgListStatic[i].charAt(0).toUpperCase() + imgListStatic[i].slice(1)
window[imgName] = new Image()
window[imgName].src = "data/borders/" + imgListStatic[i] + ".png"
}
//Mana symbol Array setup
var manaSymbolCode = ["0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "20", "w", "u", "b", "r", "g", "2w", "2u", "2b", "2r", "2g", "pw", "pu", "pb", "pr", "pg", "wu", "wb", "ub", "ur", "br", "bg", "rg", "rw", "gw", "gu", "x", "snow", "c", "t","untap", "e", "y", "z", "half", "inf", "chaos"]
var manaSymbolImages = new Array()
var symbolList = ""
for (var i = 0; i < manaSymbolCode.length; i++) {
manaSymbolImages[i] = new Image()
manaSymbolImages[i].src = "data/manaSymbols/" + i + ".png"
//
if (i%5 == 0) {
document.getElementById("symbolList").innerHTML += "<div class='column' style='width: 120px'>"
symbolList += "<div class='column' style='width: 120px'>"
}
symbolList += manaSymbolCode[i] + "\u2192" + "<img src=" + manaSymbolImages[i].src + "/><br/>"
if (i%5 == 4) {
document.getElementById("symbolList").innerHTML += "</div>"
symbolList += "</div>"
}
}
document.getElementById("symbolList").innerHTML = symbolList
//load first set symbol
loadSetSymbol()
//fill second watermark dropdown menu
document.getElementById("secondWatermarkColorSelection").innerHTML = document.getElementById("watermarkColorSelection").innerHTML
//Runs ten times every second (main loop)
function cardClock() {
//Insures that the corners of the final image are transparent
card.globalCompositeOperation = "source-over"
drawMask(document.getElementById("inputColor").value, 0, 0, canvas.width, canvas.height, card, imgCardMask, false, false)
card.globalCompositeOperation = "source-atop"
//Draws the card image, then...
drawPicture()
//draws the card frame on top
if (transparentBorder == false) {
drawMask(imgBorder, 0, 0, canvas.width, canvas.height, card, imgArtMask, false, false)
} else {
card.drawImage(imgBorder, 0, 0, canvas.width, canvas.height)
}
//draws the set symbol, mana cost, and watermark
drawSetSymbol()
drawManaCost()
drawWatermark()
//writes all the text: name, type, rules...
writeText()
//m15 and 8th edition have different info at the bottom of the cards and require completely different functions
if (m15Info == true) {
bottomInfoM15()
} else if (eighthInfo == true) {
bottomInfo8th()
}else if (planechaseInfo == true) {
bottomInfoPlanechase()
}
//A shiny foil overlay!
if(document.getElementById("checkboxFoil").checked == true) {
card.drawImage(imgFoil, 0, 0, canvas.width, canvas.height)
}
//These are for pinpointing coordinates while adjusting values for new border types
//Vertical Line
// card.beginPath()
// card.moveTo(688, 0)
// card.lineTo(688, 1044)
// card.stroke()
//Horizontal Line
// card.beginPath()
// card.moveTo(0, setSymbolY)
// card.lineTo(749, setSymbolY)
// card.stroke()
}
//Sets up the initial clock
var cardClockInterval = setInterval(cardClock, 1000 / document.getElementById("inputFPS").value)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//The two following functions load border images
function changeTemplate() {
//the loadScript function is located in data/scripts/loadScript.js. It sets values to variables such as set symbol coordinates or title font
loadScript("data/borders/defaultBorder.js")
}
function finishTemplate() {
//This is a seperate function to insure that the border.js file finishes running before running a few last commands
document.getElementById("colorSelection").value = "white"
imgMultiMask.src = borderPath + "multiMask.png"
imgFrameMask.src = borderPath + "frameMask.png"
if (m15Info == true) {
imgLegendFrameMask.src = borderPath + "legendFrameMask.png"
imgRareStampMask.src = borderPath + "rareStampMask.png"
imgBorderMask.src = borderPath + "borderMask.png"
} else if (eighthInfo == true) {
imgBorderMask.src = borderPath + "frameMask.png"
}
updateBorder()
}
//Loads the images for the card frame, power toughness box, and rare stamp
function updateBorder() {
borderPath = "data/borders/" + document.getElementById("borderSelection").value
secondColor = document.getElementById("checkboxSecondColor").checked
thirdColor = document.getElementById("checkboxThirdColor").checked
var firstColorPath = borderPath + document.getElementById("colorSelection").value
var secondColorPath = borderPath + document.getElementById("secondColorSelection").value
var thirdColorPath = borderPath + document.getElementById("thirdColorSelection").value
var altframe = ""
imgArtMask.src = borderPath + "artMask.png"
imgBorderColor.src = firstColorPath + "/frame.png"
imgSecondBorderColor.src = secondColorPath + "/frame.png"
imgThirdBorderColor.src = thirdColorPath + "/frame.png"
if (document.getElementById("checkboxFlippedDark").checked == true && flipBorder == true) {
altframe = "dark"
} else {
altframe = ""
}
if (creatureBorder == true) {
if (thirdColor == true) {
imgBorderCreature.src = thirdColorPath + "/" + altframe + "pt.png"
} else if (secondColor == true) {
imgBorderCreature.src = secondColorPath + "/" + altframe + "pt.png"
} else {
imgBorderCreature.src = firstColorPath + "/" + altframe + "pt.png"
}
}
if (legendaryBorder == true) {
imgBorderLegendary.src = firstColorPath + "/legendary.png"
imgSecondBorderLegendary.src = secondColorPath + "/legendary.png"
}
if (stampBorder == true) {
imgBorderRareStamp.src = firstColorPath + "/stamp.png"
imgSecondBorderRareStamp.src = secondColorPath + "/stamp.png"
}
if (nyxBorder == true) {
if (thirdColor == true) {
imgBorderNyx.src = thirdColorPath + "/nyx.png"
} else {
imgBorderNyx.src = firstColorPath + "/nyx.png"
imgSecondBorderNyx.src = secondColorPath + "/nyx.png"
}
}
if (miracleBorder == true) {
if (thirdColor == true) {
imgBorderMiracle.src = thirdColorPath + "/" + altframe + "miracle.png"
} else {
imgBorderMiracle.src = firstColorPath + "/" + altframe + "miracle.png"
imgSecondBorderMiracle.src = secondColorPath + "/" + altframe + "miracle.png"
}
}
if (flipBorder == true) {
if (thirdColor == true) {
imgBorderFlippedDark.src = thirdColorPath + "/flippedDark.png"
} else {
imgBorderFlippedDark.src = firstColorPath + "/flippedDark.png"
imgSecondBorderFlippedDark.src = secondColorPath + "/flippedDark.png"
}
if (secondColor == true) {
imgBorderFlipTip.src = secondColorPath + "/flipTip.png"
} else {
imgBorderFlipTip.src = firstColorPath + "/flipTip.png"
}
imgBorderFlipCircle.src = firstColorPath + "/flipCircle.png"
imgBorderFlipIcon.src = "data/borders/icons/" + document.getElementById("inputFlipIcon").value
}
//This allows all the images to be loaded
imagesToLoad = 0
//Makes a count of all images that are loading, also tags them
for (i = 0; i < imgListBorder.length; i++) {
if (imgListBorder[i].complete == false) {
imagesToLoad ++
imgListBorder[i].hasToLoad = true
}
}
//If no images needed to be loaded, runs the createBorder function anyways
if (imagesToLoad == 0) {
createBorder()
}
}
//Once the border images have finished loading, they are all drawn into a temporary canvas then saved to a single image
function createBorder() {
//These if else statements check to see whether or not to draw different parts of the card, like the legendary border or rare stamp, and draws them in the appropriate order so that when multiple border colors are used the gradients overlap correctly
//BACKGROUND COLOR
border.clearRect(0, 0, canvas.width, canvas.height)
drawMask(document.getElementById("inputColor").value, 0, 0, canvas.width, canvas.height, border, imgArtMask, false, false)
//MAIN CARD FRAME
drawMask(imgBorderColor, 0, 0, canvas.width, canvas.height, border, imgFrameMask, false, false)
if (secondColor == true && secondBorder == true) {
drawMask(imgSecondBorderColor, 0, 0, canvas.width, canvas.height, border, imgFrameMask, imgMultiGradient, "reverseSecond")
}
if (thirdColor == true && thirdBorder == true) {
drawMask(imgThirdBorderColor, 0, 0, canvas.width, canvas.height, border, imgFrameMask, imgMultiMask, false)
}
//Draws the silver border usually on un-cards
if (document.getElementById("checkboxSilverBorder").checked == true) {
drawMask("#a3aeb7", 0, 0, canvas.width, canvas.height, border, imgBorderMask, imgFrameMask, "reverseSecond")
}
//NYX
if (document.getElementById("checkboxNyx").checked == true && nyxBorder == true) {
if (thirdColor == true) {
drawMask(imgBorderNyx, 0, 0, canvas.width, canvas.height, border, imgFrameMask, imgMultiMask, false)
} else {
drawMask(imgBorderNyx, 0, 0, canvas.width, canvas.height, border, imgFrameMask, false, false)
if (secondColor == true) {
drawMask(imgSecondBorderNyx, 0, 0, canvas.width, canvas.height, border, imgFrameMask, imgMultiGradient, "reverseSecond")
}
}
}
//MIRACLE
if (document.getElementById("checkboxMiracle").checked == true && miracleBorder == true) {
if (thirdColor == true) {
drawMask(imgBorderMiracle, 0, 0, canvas.width, canvas.height, border, imgFrameMask, false, false)
} else {
drawMask(imgBorderMiracle, 0, 0, canvas.width, canvas.height, border, imgFrameMask, false, false)
if (secondColor == true) {
drawMask(imgSecondBorderMiracle, 0, 0, canvas.width, canvas.height, border, imgFrameMask, imgMultiGradient, "reverseSecond")
}
}
}
//LEGENDARY
if (document.getElementById("checkboxLegendary").checked == true && legendaryBorder == true) {
drawMask(imgBorderLegendary, 0, 0, canvas.width, canvas.height, border, imgLegendFrameMask, false, false)
if (secondColor == true) {
drawMask(imgSecondBorderLegendary, 0, 0, canvas.width, canvas.height, border, imgLegendFrameMask, imgMultiGradient, "reverseSecond")
}
//redraws the custom-color border to match the legendary frame
drawMask(document.getElementById("inputColor").value, 0, 0, canvas.width, canvas.height, border, imgBorderMask, imgLegendFrameMask, "reverseSecond")
//redraws the silver border usually on un-cards to match the legendary frame
if (document.getElementById("checkboxSilverBorder").checked == true) {
drawMask("#a3aeb7", 0, 0, canvas.width, canvas.height, border, imgBorderMask, imgLegendFrameMask, "reverseSecond")
}
}
//FLIP CARDS
if (flipBorder == true) {
if (document.getElementById("checkboxFlippedDark").checked == true && flipBorder == true) {
if (thirdColor == true) {
drawMask(imgBorderFlippedDark, 0, 0, canvas.width, canvas.height, border, imgFrameMask, false, false)
} else {
drawMask(imgBorderFlippedDark, 0, 0, canvas.width, canvas.height, border, imgFrameMask, false, false)
if (secondColor == true) {
drawMask(imgSecondBorderFlippedDark, 0, 0, canvas.width, canvas.height, border, imgSecondBorderFlippedDark, imgMultiGradient, "reverseSecond")
}
}
}
if (document.getElementById("checkboxFlipIcon").checked == true) {
border.drawImage(imgBorderFlipCircle, 0, 0, canvas.width, canvas.height)
border.drawImage(imgBorderFlipIcon, 39, 51, 60, 60)
}
if (document.getElementById("checkboxFlipTip").checked == true) {
border.drawImage(imgBorderFlipTip, 0, 0, canvas.width, canvas.height)
border.fillStyle="#666"
canvas.style.letterSpacing = "0px"
border.font = "28px belerenb"
border.fillText(document.getElementById("inputFlipTip").value, 688 - border.measureText(document.getElementById("inputFlipTip").value).width, 880)
}
if (document.getElementById("checkboxFlipIcon").checked == true || document.getElementById("checkboxFlippedDark").checked == true) {
titleRightShift = 50
} else {
titleRightShift = 0
}
}
//COLOR IDENTITY
if (document.getElementById("checkboxIdentity").checked == true) {
var identityList = document.getElementById("inputIdentity").value.split(" ")
var angleSize = Math.PI * 2 / identityList.length
var identityRadius = 14
var identityX = typeX + 8
var identityY = typeY + 21
switch (identityList.length) {
case 1:
var originAngle = 0
break;
case 2:
var originAngle = 3 * Math.PI / 4
break;
case 3:
var originAngle = 7 * Math.PI / 6
break;
case 4:
var originAngle = 3 * Math.PI / 2
break;
case 5:
var originAngle = 13 * Math.PI / 10
break;
default:
var originAngle = 0
}
for (i = 0; i < identityList.length; i ++) {
switch (identityList[i]) {
case "w":
border.fillStyle = "#f3f2ef"
break;
case "u":
border.fillStyle = "#1d7097"
break;
case "b":
border.fillStyle = "#31302e"
break;
case "r":
border.fillStyle = "#bf544c"
break;
case "g":
border.fillStyle = "#1c6449"
break;
case "m":
border.fillStyle = "#e3d591"
break;
default:
border.fillStyle = "#e0e0e0"
}
var startAngle = originAngle + i * angleSize
border.beginPath()
border.moveTo(identityX, identityY)
border.arc(identityX, identityY, identityRadius, startAngle, startAngle + angleSize)
border.lineTo(identityX, identityY)
border.fill()
}
border.drawImage(imgIdentity, identityX - identityRadius, identityY - identityRadius, 2 * identityRadius, 2 * identityRadius)
typeRightShift = 33
} else {
typeRightShift = 0
}
//RARE STAMP
if (document.getElementById("checkboxRareStamp").checked == true && stampBorder == true) {
border.drawImage(imgBorderRareStamp, 329, rareStampY - 15, 90, 50)
if (document.getElementById("checkboxSecondColor").checked == true) {
drawMask(imgSecondBorderRareStamp, 329, rareStampY - 15, 90, 50, border, imgSecondBorderRareStamp, imgStampGradient, "reverseSecond")
}
//Draws over the rare stamp (part that's usually black) to match custom border color
drawMask(document.getElementById("inputColor").value, 329, rareStampY - 15, 90, 50, border, imgRareStampMask, false, false)
//This is when the holo stamp is drawn
border.drawImage(imgRareStamp, 340, rareStampY, 70, 37)
}
imgBorder.src = borderCanvas.toDataURL()
}
//Draw Picture
function drawPicture() {
//scales the card art and draws it
var imageScale = document.getElementById("imageSize").value * 0.01
var imageLeftShift = parseInt(document.getElementById("imageLeft").value)
var imageUpShift = parseInt(document.getElementById("imageUp").value)
if (imgArt.width > 0) {
card.drawImage(imgArt, artX - imageLeftShift, artY - imageUpShift, imgArt.width * imageScale, imgArt.height * imageScale)
//drawMask(imgArt, artX - imageLeftShift, artY - imageUpShift, imgArt.width * imageScale, imgArt.height * imageScale, card, imgArtMask, false, false)
}
}
//Draw Set Symbol
function drawSetSymbol() {
//scales the set symbol so that it fits in the correct area and centers it
if (imgSetSymbol.src != "" && document.getElementById("checkboxSetSymbol").checked == true) {
var height = setSymbolHeight
var width = imgSetSymbol.width * (height / imgSetSymbol.height)
if (width > setSymbolWidth) {
width = setSymbolWidth
height = imgSetSymbol.height * (width / imgSetSymbol.width)
}
height *= document.getElementById("setSymbolSize").value / 100
width *= document.getElementById("setSymbolSize").value / 100
var y = setSymbolY - height / 2
var x = setSymbolRight - width / centerSetSymbol
card.drawImage(imgSetSymbol, x, y, width, height)
}
}
//Draw Watermark
function drawWatermark() {
//The watermark is centered/scaled just like the set symbol
if (imgWatermark.src != "" && document.getElementById("checkboxWatermark").checked == true) {
var height = watermarkHeight
var width = imgWatermark.width * (height / imgWatermark.height)
if (width > watermarkWidth) {
width = watermarkWidth
height = imgWatermark.height * (width / imgWatermark.width)
}
var x = canvas.width / 2 - width / 2
var y = watermarkY - height / 2
//globalAlpha insures that the watermark is drawn partially transparent. This value may not be perfect but the watermark colors are calibrated to it
card.globalAlpha = 0.4
//if the following if statement is true, the watermark will be drawn in two halves of the chosen colors. Otherwise, a single watermark of the first chosen color is drawn.
if (document.getElementById("checkboxSecondWatermarkColor").checked == true) {
drawMask(document.getElementById("watermarkColorSelection").value, x, y, width, height, card, imgWatermark, imgMultiGradient, false)
drawMask(document.getElementById("secondWatermarkColorSelection").value, x, y, width, height, card, imgWatermark, imgMultiGradient, "reverseSecond")
} else {
drawMask(document.getElementById("watermarkColorSelection").value, x, y, width, height, card, imgWatermark, false, false)
}
card.globalAlpha = 1
}
}
//Mana cost
function drawManaCost() {
//the symbols string splits the mana cost input into an array of strings which is then put into a for loop that draws the appropriate set symbol then adjusts the xShift so the set symbols are spaced properly
card.fillStyle = "Black"
var symbols = document.getElementById("inputCost").value.split(" ")
var xShift = 0
for (n = symbols.length; n > -1; n--) {
if (manaSymbolCode.indexOf(symbols[n]) != -1) {
card.beginPath()
card.arc(manaCostX + xShift + manaCostRadius - 1, manaCostY + manaCostRadius + 3.5, manaCostRadius, 0, 6.29, false)
card.fill()
card.drawImage(manaSymbolImages[manaSymbolCode.indexOf(symbols[n])], manaCostX + xShift, manaCostY, manaCostRadius * 2, manaCostRadius * 2)
xShift -= 39
}
}
}
//Write Text
function writeText() {
//Draws the entered text onto the card, also draws the power/toughness box if necessary
//All use these:
card.textBaseline = "top"
if (flipBorder == true && document.getElementById("checkboxFlippedDark").checked == true) {
card.fillStyle = "White"
} else {
card.fillStyle = "Black"
}
//Title
card.textAlign = titleAlign
canvas.style.letterSpacing = titleFontSpacing
card.font = titleFont
card.fillText(document.getElementById("inputName").value, titleX + titleRightShift, titleY)
//Type
card.textAlign = typeAlign
canvas.style.letterSpacing = typeFontSpacing
card.font = typeFont
card.fillText(document.getElementById("inputType").value, typeX + typeRightShift, typeY)
//Power/Toughness
card.textAlign = "left"
if (document.getElementById("checkboxCreature").checked == true && creatureBorder == true) {
card.drawImage(imgBorderCreature, ptX, ptY, ptWidth, ptHeight)
canvas.style.letterSpacing = ptFontSpacing
card.font = ptFont
powerToughness = document.getElementById("inputPowerToughness").value
card.fillText(powerToughness, ptTextX - (card.measureText(powerToughness).width / 2), ptTextY)
}
card.fillStyle = "Black"
//Rules Text
canvas.style.letterSpacing = textFontSpacing + "px"
card.font = document.getElementById("textSize").value + textFont
var text = document.getElementById("inputText").value
drawText(text, textX, textY)
}
//Bottom info on M15 cards
function bottomInfoM15() {
if (document.getElementById("checkboxArtistColor").checked == true) {
card.fillStyle = "black"
} else {
card.fillStyle = "white"
}
var shiftInfo = 442
canvas.style.letterSpacing = "0.8px"
card.font = "19.5px relaymedium"
var bottomLine = document.getElementById("inputSet").value + " \u00b7 " + document.getElementById("inputLanguage").value
card.fillText(bottomLine, 48, m15InfoY)
var artistBrushShift = card.measureText(bottomLine).width + 58
drawMask(card.fillStyle, artistBrushShift, m15InfoY + 5, 21, 13, card, imgArtistBrush, false, false)
canvas.style.letterSpacing = "1.3px"
card.font = "19.5px relaymedium"
card.fillText(document.getElementById("inputNumber").value, 49, m15InfoY - 20)
card.fillText(document.getElementById("inputRarity").value, artistBrushShift - 1, m15InfoY - 20)
if (442 < artistBrushShift + card.measureText(document.getElementById("inputRarity").value).width && document.getElementById("checkboxCreature").checked == false) {
shiftInfo = artistBrushShift + card.measureText(document.getElementById("inputRarity").value).width + 5
}
canvas.style.letterSpacing = "-0.1px"
card.font = "24px matrixbsc"
card.fillText(document.getElementById("inputArtist").value, artistBrushShift + 21, m15InfoY + 2)
if (442 < artistBrushShift + 21 + card.measureText(document.getElementById("inputArtist").value).width && document.getElementById("checkboxCreature").checked == true) {
shiftInfo = artistBrushShift + card.measureText(document.getElementById("inputArtist").value).width + 26
}
//This is where "CC —" is hardcoded. The only reason is to prevent users from easily typing in the trademark and copyright that's usually on real cards. It's also there so I can see if a card was created with my program, it makes me feel good :)
if (document.getElementById("inputInfo").value != "") {
canvas.style.letterSpacing = "0px"
card.font = "17px mplantin"
var bottomInfo = "CC \u2014 " + document.getElementById("inputInfo").value
if (bottomInfo == "CC \u2014 secretcode") {
var date = new Date()
var year = date.getFullYear()
bottomInfo = "\u2122 & \u00a9 " + year + " Wizards of the Coast"
}
if (document.getElementById("checkboxCreature").checked == true) {
card.fillText(bottomInfo, shiftInfo, m15InfoY + 3)
} else {
card.fillText(bottomInfo, shiftInfo, m15InfoY - 17)
}
}
}
//Bottom info on 8th edition cards
function bottomInfo8th() {
if (document.getElementById("checkboxArtistColor").checked == true) {
card.fillStyle = "black"
} else {
card.fillStyle = "white"
}
canvas.style.letterSpacing = "1px"
card.font = "25px matrixb"
card.fillText(document.getElementById("inputArtist").value, 116, eighthInfoY)
canvas.style.letterSpacing = "0.5px"
card.font = "16px mplantin"
card.fillText("CC \u2014 " + document.getElementById("inputInfo").value + " " + document.getElementById("inputNumber").value, 62, eighthInfoY + 31)
}
//Write the rules and flavor text!
function drawText(text, xCoord, yCoord) {
var x = xCoord
var lineSpace = parseInt(document.getElementById("textShift").value, 10)
var textSize = parseInt(document.getElementById("textSize").value, 10)
var y = yCoord + parseInt(document.getElementById("textDown").value, 10)
var textXShift = 0
var words = (text).split(" ")
var line = ""
var tempTextWidth = textWidth
for (wordIndex = 0; wordIndex < words.length; wordIndex ++) {
if (words[wordIndex].includes("<") == false || words[wordIndex].includes(">") == false) {
//Just a regular old word
testLine = line + words[wordIndex]
var lineWidth = card.measureText(testLine).width
if (lineWidth + textXShift + x > tempTextWidth && wordIndex > 0) {
//Word is too big
card.fillText(line, x + textXShift, y)
line = words[wordIndex] + " "
y += textSize + 1
textXShift = 0
} else {
//Word fits
line = testLine + " "
}
if (wordIndex + 1 == words.length) {
card.fillText(line, x + textXShift, y)
}
} else {
//Symbols and more!
var splitWord = words[wordIndex].split("<")
for (splitIndex = 0; splitIndex < splitWord.length; splitIndex ++) {
//Write what's there first!
card.fillText(line, x + textXShift, y)
textXShift += card.measureText(line).width
line = ""
if (splitWord[splitIndex].includes(">")) {
var plainWord = ""
var megaSplit = splitWord[splitIndex].split(">")
//series of if statements to determine an action based off of the given code
if (megaSplit[0] == "i") {
canvas.style.letterSpacing = textFontSpacing * 1/3 + "px"
card.font = textSize + textFont + "i"
} else if (megaSplit[0] == "/i") {
canvas.style.letterSpacing = textFontSpacing + "px"
card.font = "normal " + textSize + textFont
} else if (megaSplit[0] == "center") {
card.textAlign="center"
x = canvas.width / 2
tempTextWidth = textWidth * 1.5
} else if (megaSplit[0] == "right") {
card.textAlign="right"
tempTextWidth = textWidth * 1.9
x = canvas.width - xCoord
} else if (megaSplit[0] == "left") {
card.textAlign="left"
tempTextWidth = textWidth
x = xCoord
} else if (megaSplit[0] == "line") {
textXShift = 0
y += lineSpace + textSize + 1
} else if (megaSplit[0] == "lineNoSpace") {
textXShift = 0
y += textSize + 1
} else if (megaSplit[0] == "bar") {
card.drawImage(imgBar, canvas.width / 2 - imgBar.width / 2, y + textSize + lineSpace + 5)
textXShift = 0
y += 2 * lineSpace + textSize + 3
} else if (megaSplit[0] == "chaos") {
//The chaos symbol (on planar cards) needs to be a bit bigger
card.drawImage(manaSymbolImages[56], x + textXShift + textSize * 0.054, y + textSize * 0.17, textSize, manaSymbolImages[56].height * textSize / manaSymbolImages[56].width)
textXShift += textSize * 1
} else if (megaSplit[0] == "plane") {
//This draws the large chaos symbol found on planar cards and permenantly shifts the text over
card.drawImage(manaSymbolImages[56], x, y + 6, 48, 42)
x += 58
} else {
//It's an image (mana symbol, tap, etc...)
card.drawImage(manaSymbolImages[manaSymbolCode.indexOf(megaSplit[0])], x + textXShift + textSize * 0.054, y + textSize * 0.17, textSize * 0.77, textSize * 0.77)
textXShift += textSize * 0.84
}
if (megaSplit[1] != "") {
plainWord = megaSplit[1] + " "
} else if (splitIndex == splitWord.length - 1) {
line += " "
}
} else {
plainWord = splitWord[splitIndex]
}
if (plainWord != "") {
//After isolating the plain word, write it!
testLine = line + plainWord
var lineWidth = card.measureText(testLine).width
if (lineWidth + textXShift + x > tempTextWidth && wordIndex > 0) {
//Word is too big
card.fillText(line, x + textXShift, y)
line = plainWord
y += textSize + 1
textXShift = 0
} else {
//Word fits
line = testLine
}
if (wordIndex + 1 == words.length) {
card.fillText(line, x + textXShift, y)
}
}
}
}
}
//Make things go back to normal :)
card.textAlign="left"
}
//Toggles the visibility of predetermined sections of the input boxes
function toggleSection(target) {
for (i = 0; i < target.parentElement.parentElement.childNodes.length; i++) {
var targetChild = target.parentElement.parentElement.childNodes[i].childNodes[3]
if (targetChild != undefined && targetChild.classList.contains("shown") == true) {
targetChild.classList.toggle("shown")
}
}
target.parentElement.childNodes[3].classList.toggle("shown")
}
//Resizes anything that may need to be resized
function resizeThings() {
if (window.innerWidth > 1100 && canvas.width <= 770) {
document.getElementById("optionsColumn").style = "width: calc(100% - 777px)"
} else {
document.getElementById("optionsColumn").style = "width: 100%"
}
}
//Loads the set symbol from my seperate repository
function loadSetSymbol() {
imgSetSymbol.crossOrigin = "Anonymous"
imgSetSymbol.src = "https://raw.githubusercontent.com/ImKyle4815/MTG-Set-Symbols/master/setSymbols/" + document.getElementById("setSymbolCode").value.toUpperCase() + "_" + document.getElementById("setSymbolRarity").value.toUpperCase() + ".png"
}
//Loads an image from URL
function imageURL(input, URL) {
URL.src = input.value
}
//Best for last - downloads the image!
function downloadCardImage(linkElement) {
var cardImageData = canvas.toDataURL()
if (cardImageData == undefined) {
alert("Sorry, it seems that you cannot download your card. Please try using a different browser/device.")
}
linkElement.href = cardImageData
}
</script>
<html>