//defines available frames availableFrames = [ {name:'Shadow Frame', src:'/img/frames/fab/talents/shadow/shadow.png', complementary:[3,6]}, {name:'Shadow Brute Frame', src:'/img/frames/fab/talents/shadow/brute.png', complementary:[3,6]}, {name:'Shadow Runeblade Frame', src:'/img/frames/fab/talents/shadow/runeblade.png', complementary:[3,6]}, {name:'Pitch (1)', src:'/img/frames/fab/talents/1.svg'}, {name:'Pitch (2)', src:'/img/frames/fab/talents/2.svg'}, {name:'Pitch (3)', src:'/img/frames/fab/talents/3.svg'}, {name:'Blanks', src:'/img/frames/fab/addons/blank.svg'}, {name:'Spear', src:'/img/frames/fab/addons/spear.svg'}, {name:'Shield', src:'/img/frames/fab/addons/shield.svg'} ]; // notification notify('For Talent frames, pitch values and other icons must be placed behind card frames.', 15); //disables/enables the "Load Frame Version" button document.querySelector('#loadFrameVersion').disabled = false; //defines process for loading this version, if applicable document.querySelector('#loadFrameVersion').onclick = LoadFABVersion; //loads available frames loadFramePack();