//defines available frames availableFrames = [ {name:'Aria', src:'/img/frames/fab/regions/aria.png', complementary:[3,6]}, {name:'Demonastery', src:'/img/frames/fab/regions/demonastery.png', complementary:[3,6]}, {name:'Savage Lands', src:'/img/frames/fab/regions/savageLands.png', complementary:[3,6]}, {name:'Pitch (1)', src:'/img/frames/fab/regions/1.svg'}, {name:'Pitch (2)', src:'/img/frames/fab/regions/2.svg'}, {name:'Pitch (3)', src:'/img/frames/fab/regions/3.svg'}, {name:'Blanks', src:'/img/frames/fab/addons/blank.svg'}, {name:'Spear', src:'/img/frames/fab/addons/spear.svg'}, {name:'Shield', src:'/img/frames/fab/addons/shield.svg'} ]; // notification notify('For Region frames, pitch values and other icons must be placed behind card frames.', 15); //disables/enables the "Load Frame Version" button document.querySelector('#loadFrameVersion').disabled = false; //defines process for loading this version, if applicable document.querySelector('#loadFrameVersion').onclick = LoadFABVersion; //loads available frames loadFramePack();