//This is the primary javascript file for Card Conjurer, a program by Kyle Burton that draws custom Magic: The Gathering cards! //============================================// // Initialization // //============================================// //The following bits of code are run immediatly to initialize the program while allowing the variables to remain global. //Setup viewport! var minimumWidth = 769 var viewport = document.createElement("meta") viewport.setAttribute("name", "viewport") if (screen.width < minimumWidth) { viewport.setAttribute("content", "width=" + minimumWidth) } else { viewport.setAttribute("content", "width=device-width", "initial-scale=1") } document.head.appendChild(viewport) //Define initial variables var borderPath var secondColor var thirdColor var titleRightShift = 0 var typeRightShift = 0 var imagesToLoad //Set up canvas var canvas = document.getElementById("canvas") var card = canvas.getContext("2d") //Create the canvas for creating the border image var borderCanvas = document.createElement("canvas") var border = borderCanvas.getContext("2d") //load template images (images that may change based off of the selected template) var imgListTemplate = ["multiMask", "rareStampMask", "frameMask", "legendFrameMask", "borderMask", "artMask"] for (i = 0; i < imgListTemplate.length; i ++) { var imgName = "img" + imgListTemplate[i].charAt(0).toUpperCase() + imgListTemplate[i].slice(1) window[imgName] = new Image() window[imgName].crossOrigin = "anonymous" } //Load border images (images that are determined by border settings) var imgListBorder = ["borderColor", "secondBorderColor", "thirdBorderColor", "borderCreature", "borderLegendary", "secondBorderLegendary", "borderRareStamp", "secondBorderRareStamp", "borderNyx", "secondBorderNyx", "borderMiracle", "secondBorderMiracle", "borderFlipIcon", "borderFlipCircle", "borderFlipTip", "borderFlippedDark", "secondBorderFlippedDark"] for (i = 0; i < imgListBorder.length; i ++) { var imgName = "img" + imgListBorder[i].charAt(0).toUpperCase() + imgListBorder[i].slice(1) window[imgName] = new Image() window[imgName].crossOrigin = "anonymous" imgListBorder[i] = window[imgName] imgListBorder[i].onload = function() { if (this.hasToLoad == true) { this.hasToLoad = false imagesToLoad -- if (imagesToLoad == 0) { createBorder() } } } } //Load dynamic images (images that are input by the user) var imgListUser = ["art", "setSymbol", "watermark", "border"] for (i = 0; i < imgListUser.length; i ++) { var imgName = "img" + imgListUser[i].charAt(0).toUpperCase() + imgListUser[i].slice(1) window[imgName] = new Image() window[imgName].crossOrigin = "anonymous" window[imgName].onload = function() { //If both tasks are required, it will make white pixels transparent first. That way they also get cropped out. if (this.whiteToTransparent == false) { this.whiteToTransparent = true whiteToTransparent(imgWatermark) } else if (this.cropped == false) { this.cropped = true autocrop(this.src, this) } } } //Load static images var imgListStatic = ["artistBrush", "foil", "stampGradient", "multiGradient", "rareStamp", "cardMask", "bar", "identity"] for (i = 0; i < imgListStatic.length; i ++) { var imgName = "img" + imgListStatic[i].charAt(0).toUpperCase() + imgListStatic[i].slice(1) window[imgName] = new Image() window[imgName].crossOrigin = "anonymous" window[imgName].src = "data/borders/" + imgListStatic[i] + ".png" } //Mana symbol Array setup var manaSymbolCode = ["0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "20", "w", "u", "b", "r", "g", "2w", "2u", "2b", "2r", "2g", "pw", "pu", "pb", "pr", "pg", "wu", "wb", "ub", "ur", "br", "bg", "rg", "rw", "gw", "gu", "x", "snow", "c", "t","untap", "e", "y", "z", "half", "inf", "chaos", "plane"] var manaSymbolImages = new Array() for (var i = 0; i < manaSymbolCode.length; i++) { manaSymbolImages[i] = new Image() window[imgName].crossOrigin = "anonymous" manaSymbolImages[i].src = "data/manaSymbols/" + i + ".png" } //Go ahead and load the first border loadScript("data/borders/defaultBorder.js") //load first set symbol loadSetSymbol() //Randomize the sample cards at the bottom randomizeSampleCards(7) //Set up the initial clock! var cardClockInterval = setInterval(cardClock, 1000 / document.getElementById("inputFPS").value) //============================================// // Card clock and changing frames! // //============================================// //Runs ten times every second (main loop) function cardClock() { //fixes the global alpha just incase... //Insures that the corners of the final image are transparent card.globalCompositeOperation = "source-over" drawMask(document.getElementById("inputColor").value, 0, 0, cardWidth, cardHeight, card, imgCardMask, false, false) card.globalCompositeOperation = "source-atop" //Draws the card image, then... drawPicture() //draws the card frame on top if (transparentBorder != true) { drawMask(imgBorder, 0, 0, cardWidth, cardHeight, card, imgArtMask, false, false) } else { card.drawImage(imgBorder, 0, 0, cardWidth, cardHeight) } //draws the set symbol, mana cost, and watermark drawSetSymbol() drawManaCost() drawWatermark() //writes all the text: name, type, rules... writeText() //m15 and 8th edition have different info at the bottom of the cards and require completely different functions if (m15Info == true) { bottomInfoM15() } else if (eighthInfo == true) { bottomInfo8th() }else if (planechaseInfo == true) { bottomInfoPlanechase() } //A shiny foil overlay! if(document.getElementById("checkboxFoil").checked == true) { card.drawImage(imgFoil, 0, 0, cardWidth, cardHeight) } //These are for pinpointing coordinates while adjusting values for new border types //Vertical Line // card.beginPath() // card.moveTo(688, 0) // card.lineTo(688, 1044) // card.stroke() //Horizontal Line // card.beginPath() // card.moveTo(0, setSymbolY) // card.lineTo(749, setSymbolY) // card.stroke() } //The two following functions load border images function changeTemplate() { //the loadScript function is located in data/scripts/loadScript.js. It sets values to variables such as set symbol coordinates or title font loadScript("data/borders/defaultBorder.js") } function finishTemplate() { //This is a seperate function to insure that the border.js file finishes running before running a few last commands canvas.width = cardWidth canvas.height = cardHeight borderCanvas.width = cardWidth borderCanvas.height = cardHeight resizeThings() document.getElementById("colorSelection").value = "white" imgMultiMask.src = borderPath + "multiMask.png" imgFrameMask.src = borderPath + "frameMask.png" if (m15Info == true) { imgLegendFrameMask.src = borderPath + "legendFrameMask.png" imgRareStampMask.src = borderPath + "rareStampMask.png" imgBorderMask.src = borderPath + "borderMask.png" } else if (eighthInfo == true) { imgBorderMask.src = borderPath + "frameMask.png" } updateBorder() } //Loads the images for the card frame, power toughness box, and rare stamp function updateBorder() { borderPath = "data/borders/" + document.getElementById("borderSelection").value secondColor = document.getElementById("checkboxSecondColor").checked thirdColor = document.getElementById("checkboxThirdColor").checked var firstColorPath = borderPath + document.getElementById("colorSelection").value var secondColorPath = borderPath + document.getElementById("secondColorSelection").value var thirdColorPath = borderPath + document.getElementById("thirdColorSelection").value var altframe = "" imgArtMask.src = borderPath + "artMask.png" imgBorderColor.src = firstColorPath + "/frame.png" imgSecondBorderColor.src = secondColorPath + "/frame.png" imgThirdBorderColor.src = thirdColorPath + "/frame.png" if (document.getElementById("checkboxFlippedDark").checked == true && flipBorder == true) { altframe = "dark" } else { altframe = "" } if (creatureBorder == true) { if (thirdColor == true) { imgBorderCreature.src = thirdColorPath + "/" + altframe + "pt.png" } else if (secondColor == true) { imgBorderCreature.src = secondColorPath + "/" + altframe + "pt.png" } else { imgBorderCreature.src = firstColorPath + "/" + altframe + "pt.png" } } if (legendaryBorder == true) { imgBorderLegendary.src = firstColorPath + "/legendary.png" imgSecondBorderLegendary.src = secondColorPath + "/legendary.png" } if (stampBorder == true) { imgBorderRareStamp.src = firstColorPath + "/stamp.png" imgSecondBorderRareStamp.src = secondColorPath + "/stamp.png" } if (nyxBorder == true) { if (thirdColor == true) { imgBorderNyx.src = thirdColorPath + "/nyx.png" } else { imgBorderNyx.src = firstColorPath + "/nyx.png" imgSecondBorderNyx.src = secondColorPath + "/nyx.png" } } if (miracleBorder == true) { if (thirdColor == true) { imgBorderMiracle.src = thirdColorPath + "/" + altframe + "miracle.png" } else { imgBorderMiracle.src = firstColorPath + "/" + altframe + "miracle.png" imgSecondBorderMiracle.src = secondColorPath + "/" + altframe + "miracle.png" } } if (flipBorder == true) { if (thirdColor == true) { imgBorderFlippedDark.src = thirdColorPath + "/flippedDark.png" } else { imgBorderFlippedDark.src = firstColorPath + "/flippedDark.png" imgSecondBorderFlippedDark.src = secondColorPath + "/flippedDark.png" } if (secondColor == true) { imgBorderFlipTip.src = secondColorPath + "/flipTip.png" } else { imgBorderFlipTip.src = firstColorPath + "/flipTip.png" } imgBorderFlipCircle.src = firstColorPath + "/flipCircle.png" imgBorderFlipIcon.src = "data/borders/icons/" + document.getElementById("inputFlipIcon").value } //This allows all the images to be loaded imagesToLoad = 0 //Makes a count of all images that are loading, also tags them for (i = 0; i < imgListBorder.length; i++) { if (imgListBorder[i].complete == false) { imagesToLoad ++ imgListBorder[i].hasToLoad = true } } //If no images needed to be loaded, runs the createBorder function anyways if (imagesToLoad == 0) { createBorder() } } //Once the border images have finished loading, they are all drawn into a temporary canvas then saved to a single image function createBorder() { //These if else statements check to see whether or not to draw different parts of the card, like the legendary border or rare stamp, and draws them in the appropriate order so that when multiple border colors are used the gradients overlap correctly //BACKGROUND COLOR border.clearRect(0, 0, cardWidth, cardHeight) drawMask(document.getElementById("inputColor").value, 0, 0, cardWidth, cardHeight, border, imgArtMask, false, false) //MAIN CARD FRAME drawMask(imgBorderColor, 0, 0, cardWidth, cardHeight, border, imgFrameMask, false, false) if (secondColor == true && secondBorder == true) { drawMask(imgSecondBorderColor, 0, 0, cardWidth, cardHeight, border, imgFrameMask, imgMultiGradient, "reverseSecond") } if (thirdColor == true && thirdBorder == true) { drawMask(imgThirdBorderColor, 0, 0, cardWidth, cardHeight, border, imgFrameMask, imgMultiMask, false) } //Draws the silver border usually on un-cards if (document.getElementById("checkboxSilverBorder").checked == true) { drawMask("#a3aeb7", 0, 0, cardWidth, cardHeight, border, imgBorderMask, imgFrameMask, "reverseSecond") } //NYX if (document.getElementById("checkboxNyx").checked == true && nyxBorder == true) { if (thirdColor == true) { drawMask(imgBorderNyx, 0, 0, cardWidth, cardHeight, border, imgFrameMask, imgMultiMask, false) } else { drawMask(imgBorderNyx, 0, 0, cardWidth, cardHeight, border, imgFrameMask, false, false) if (secondColor == true) { drawMask(imgSecondBorderNyx, 0, 0, cardWidth, cardHeight, border, imgFrameMask, imgMultiGradient, "reverseSecond") } } } //MIRACLE if (document.getElementById("checkboxMiracle").checked == true && miracleBorder == true && (document.getElementById("checkboxFlippedDark").checked == false || flipBorder == false)) { if (document.getElementById("checkboxFlippedDark").checked == true) { alert("hmmm") } if (thirdColor == true) { drawMask(imgBorderMiracle, 0, 0, cardWidth, cardHeight, border, imgFrameMask, false, false) } else { drawMask(imgBorderMiracle, 0, 0, cardWidth, cardHeight, border, imgFrameMask, false, false) if (secondColor == true) { drawMask(imgSecondBorderMiracle, 0, 0, cardWidth, cardHeight, border, imgFrameMask, imgMultiGradient, "reverseSecond") } } } //LEGENDARY if (document.getElementById("checkboxLegendary").checked == true && legendaryBorder == true) { drawMask(imgBorderLegendary, 0, 0, cardWidth, cardHeight, border, imgLegendFrameMask, false, false) if (secondColor == true) { drawMask(imgSecondBorderLegendary, 0, 0, cardWidth, cardHeight, border, imgLegendFrameMask, imgMultiGradient, "reverseSecond") } //redraws the custom-color border to match the legendary frame drawMask(document.getElementById("inputColor").value, 0, 0, cardWidth, cardHeight, border, imgBorderMask, imgLegendFrameMask, "reverseSecond") //redraws the silver border usually on un-cards to match the legendary frame if (document.getElementById("checkboxSilverBorder").checked == true) { drawMask("#a3aeb7", 0, 0, cardWidth, cardHeight, border, imgBorderMask, imgLegendFrameMask, "reverseSecond") } } //FLIP CARDS if (flipBorder == true) { if (document.getElementById("checkboxFlippedDark").checked == true && flipBorder == true) { if (thirdColor == true) { drawMask(imgBorderFlippedDark, 0, 0, cardWidth, cardHeight, border, imgFrameMask, false, false) } else { drawMask(imgBorderFlippedDark, 0, 0, cardWidth, cardHeight, border, imgFrameMask, false, false) if (secondColor == true) { drawMask(imgSecondBorderFlippedDark, 0, 0, cardWidth, cardHeight, border, imgSecondBorderFlippedDark, imgMultiGradient, "reverseSecond") } } } //redraws the miracle border if required to match with the newer darker overlay if (document.getElementById("checkboxMiracle").checked == true && miracleBorder == true && (document.getElementById("checkboxLegendary").checked == false || legendaryBorder == false)) { if (thirdColor == true) { drawMask(imgBorderMiracle, 0, 0, cardWidth, cardHeight, border, imgFrameMask, false, false) } else { drawMask(imgBorderMiracle, 0, 0, cardWidth, cardHeight, border, imgFrameMask, false, false) if (secondColor == true) { drawMask(imgSecondBorderMiracle, 0, 0, cardWidth, cardHeight, border, imgFrameMask, imgMultiGradient, "reverseSecond") } } } if (document.getElementById("checkboxFlipIcon").checked == true || document.getElementById("checkboxFlippedDark").checked == true) { border.drawImage(imgBorderFlipCircle, 0, 0, cardWidth, cardHeight) border.drawImage(imgBorderFlipIcon, 39, 51, 60, 60) } if (document.getElementById("checkboxFlipTip").checked == true) { border.drawImage(imgBorderFlipTip, 0, 0, cardWidth, cardHeight) border.fillStyle="#666" canvas.style.letterSpacing = "0px" border.font = "28px belerenb" border.fillText(document.getElementById("inputFlipTip").value, 688 - border.measureText(document.getElementById("inputFlipTip").value).width, 880) } if (document.getElementById("checkboxFlipIcon").checked == true || document.getElementById("checkboxFlippedDark").checked == true) { titleRightShift = 50 } else { titleRightShift = 0 } } //COLOR IDENTITY if (document.getElementById("checkboxIdentity").checked == true) { var identityList = document.getElementById("inputIdentity").value.split(" ") var angleSize = Math.PI * 2 / identityList.length var identityRadius = 14 var identityX = typeX + 8 var identityY = typeY + 21 switch (identityList.length) { case 1: var originAngle = 0 break; case 2: var originAngle = 3 * Math.PI / 4 break; case 3: var originAngle = 7 * Math.PI / 6 break; case 4: var originAngle = 3 * Math.PI / 2 break; case 5: var originAngle = 13 * Math.PI / 10 break; default: var originAngle = 0 } for (i = 0; i < identityList.length; i ++) { switch (identityList[i]) { case "w": border.fillStyle = "#f3f2ef" break; case "u": border.fillStyle = "#1d7097" break; case "b": border.fillStyle = "#31302e" break; case "r": border.fillStyle = "#bf544c" break; case "g": border.fillStyle = "#1c6449" break; case "m": border.fillStyle = "#e3d591" break; default: border.fillStyle = "#e0e0e0" } var startAngle = originAngle + i * angleSize border.beginPath() border.moveTo(identityX, identityY) border.arc(identityX, identityY, identityRadius, startAngle, startAngle + angleSize) border.lineTo(identityX, identityY) border.fill() } border.drawImage(imgIdentity, identityX - identityRadius, identityY - identityRadius, 2 * identityRadius, 2 * identityRadius) typeRightShift = 33 } else { typeRightShift = 0 } //RARE STAMP if (document.getElementById("checkboxRareStamp").checked == true && stampBorder == true) { border.drawImage(imgBorderRareStamp, 329, rareStampY - 15, 90, 50) if (document.getElementById("checkboxSecondColor").checked == true) { drawMask(imgSecondBorderRareStamp, 329, rareStampY - 15, 90, 50, border, imgSecondBorderRareStamp, imgStampGradient, "reverseSecond") } //Draws over the rare stamp (part that's usually black) to match custom border color drawMask(document.getElementById("inputColor").value, 329, rareStampY - 15, 90, 50, border, imgRareStampMask, false, false) //This is when the holo stamp is drawn border.drawImage(imgRareStamp, 340, rareStampY, 70, 37) } imgBorder.src = borderCanvas.toDataURL() } //============================================// // Drawing on the card // //============================================// //Draw card art function drawPicture() { //scales the card art and draws it var imageScale = document.getElementById("imageSize").value * 0.01 var imageLeftShift = parseInt(document.getElementById("imageLeft").value) var imageUpShift = parseInt(document.getElementById("imageUp").value) if (imgArt.width > 0) { card.drawImage(imgArt, artX - imageLeftShift, artY - imageUpShift, imgArt.width * imageScale, imgArt.height * imageScale) //drawMask(imgArt, artX - imageLeftShift, artY - imageUpShift, imgArt.width * imageScale, imgArt.height * imageScale, card, imgArtMask, false, false) } } //Draw the set symbol function drawSetSymbol() { //scales the set symbol so that it fits in the correct area and centers it if (imgSetSymbol.width > 0 && document.getElementById("checkboxSetSymbol").checked == true) { var height = setSymbolHeight var width = imgSetSymbol.width * (height / imgSetSymbol.height) if (width > setSymbolWidth) { width = setSymbolWidth height = imgSetSymbol.height * (width / imgSetSymbol.width) } height *= document.getElementById("setSymbolSize").value / 100 width *= document.getElementById("setSymbolSize").value / 100 var y = setSymbolY - height / 2 var x = setSymbolRight - width / centerSetSymbol card.drawImage(imgSetSymbol, x, y, width, height) } } //Draw the watermark function drawWatermark() { //The watermark is centered/scaled just like the set symbol if (imgWatermark.width > 0 && document.getElementById("checkboxWatermark").checked == true) { var height = watermarkHeight var width = imgWatermark.width * (height / imgWatermark.height) if (width > watermarkWidth) { width = watermarkWidth height = imgWatermark.height * (width / imgWatermark.width) } var x = cardWidth / 2 - width / 2 var y = watermarkY - height / 2 //globalAlpha insures that the watermark is drawn partially transparent. This value may not be perfect but the watermark colors are calibrated to it card.globalAlpha = document.getElementById("inputWatermarkOpacity").value //if the following if statement is true, the watermark will be drawn in two halves of the chosen colors. Otherwise, a single watermark of the first chosen color is drawn. if (document.getElementById("checkboxSecondWatermarkColor").checked == true) { drawMask(document.getElementById("watermarkColorSelection").value, x, y, width, height, card, imgWatermark, imgMultiGradient, false) drawMask(document.getElementById("secondWatermarkColorSelection").value, x, y, width, height, card, imgWatermark, imgMultiGradient, "reverseSecond") } else { drawMask(document.getElementById("watermarkColorSelection").value, x, y, width, height, card, imgWatermark, false, false) } } card.globalAlpha = 1 } //Draw the mana cost function drawManaCost() { //the symbols string splits the mana cost input into an array of strings which is then put into a for loop that draws the appropriate set symbol then adjusts the xShift so the set symbols are spaced properly card.fillStyle = "Black" var symbols = document.getElementById("inputCost").value.split(" ") var xShift = 0 for (n = symbols.length; n > -1; n--) { if (manaSymbolCode.indexOf(symbols[n]) != -1) { card.beginPath() card.arc(manaCostX + xShift + manaCostRadius - 1, manaCostY + manaCostRadius + 3.5, manaCostRadius, 0, 6.29, false) card.fill() card.drawImage(manaSymbolImages[manaSymbolCode.indexOf(symbols[n])], manaCostX + xShift, manaCostY, manaCostRadius * 2, manaCostRadius * 2) xShift -= 39 } } } //Write card text (title, type, pt, and rules) function writeText() { //Draws the entered text onto the card, also draws the power/toughness box if necessary //All use these: card.textBaseline = "top" if (flipBorder == true && document.getElementById("checkboxFlippedDark").checked == true) { card.fillStyle = "White" } else { card.fillStyle = "Black" } //Title card.textAlign = titleAlign canvas.style.letterSpacing = titleFontSpacing card.font = titleFont card.fillText(document.getElementById("inputName").value, titleX + titleRightShift, titleY) //Type card.textAlign = typeAlign canvas.style.letterSpacing = typeFontSpacing card.font = typeFont card.fillText(document.getElementById("inputType").value, typeX + typeRightShift, typeY) //Power/Toughness if (document.getElementById("checkboxCreature").checked == true && creatureBorder == true) { if (imgBorderCreature.src.substr(imgBorderCreature.src.length - 14) == "vehicle/pt.png") { card.fillStyle = "White" } card.textAlign = "center" card.drawImage(imgBorderCreature, ptX, ptY, ptWidth, ptHeight) canvas.style.letterSpacing = ptFontSpacing card.font = ptFont powerToughness = document.getElementById("inputPowerToughness").value card.fillText(powerToughness, ptTextX, ptTextY) } card.textAlign = "left" card.fillStyle = "Black" //Rules Text canvas.style.letterSpacing = textFontSpacing + "px" card.font = document.getElementById("textSize").value + textFont var text = document.getElementById("inputText").value drawText(text, textX, textY) } //Bottom info on M15 cards function bottomInfoM15() { if (document.getElementById("checkboxArtistColor").checked == true) { card.fillStyle = "black" } else { card.fillStyle = "white" } var shiftInfo = 442 canvas.style.letterSpacing = "0.8px" card.font = "19.5px relaymedium" var bottomLine = document.getElementById("inputSet").value + " \u00b7 " + document.getElementById("inputLanguage").value card.fillText(bottomLine, 48, m15InfoY) var artistBrushShift = card.measureText(bottomLine).width + 58 drawMask(card.fillStyle, artistBrushShift, m15InfoY + 5, 21, 13, card, imgArtistBrush, false, false) canvas.style.letterSpacing = "1.3px" card.font = "19.5px relaymedium" card.fillText(document.getElementById("inputNumber").value, 49, m15InfoY - 20) card.fillText(document.getElementById("inputRarity").value, artistBrushShift - 1, m15InfoY - 20) if (442 < artistBrushShift + card.measureText(document.getElementById("inputRarity").value).width && document.getElementById("checkboxCreature").checked == false) { shiftInfo = artistBrushShift + card.measureText(document.getElementById("inputRarity").value).width + 5 } canvas.style.letterSpacing = "-0.1px" card.font = "24px matrixbsc" card.fillText(document.getElementById("inputArtist").value, artistBrushShift + 21, m15InfoY + 2) if (442 < artistBrushShift + 21 + card.measureText(document.getElementById("inputArtist").value).width && document.getElementById("checkboxCreature").checked == true) { shiftInfo = artistBrushShift + card.measureText(document.getElementById("inputArtist").value).width + 26 } //This is where "CC —" is hardcoded. The only reason is to prevent users from easily typing in the trademark and copyright that's usually on real cards. It's also there so I can see if a card was created with my program, it makes me feel good :) if (document.getElementById("inputInfo").value != "") { canvas.style.letterSpacing = "0px" card.font = "17px mplantin" var bottomInfo = "CC \u2014 " + document.getElementById("inputInfo").value if (bottomInfo == "CC \u2014 secretcode") { var date = new Date() var year = date.getFullYear() bottomInfo = "\u2122 & \u00a9 " + year + " Wizards of the Coast" } if (document.getElementById("checkboxCreature").checked == true) { card.fillText(bottomInfo, shiftInfo, m15InfoY + 3) } else { card.fillText(bottomInfo, shiftInfo, m15InfoY - 17) } } } //Bottom info on 8th edition cards function bottomInfo8th() { if (document.getElementById("checkboxArtistColor").checked == true) { card.fillStyle = "black" } else { card.fillStyle = "white" } canvas.style.letterSpacing = "1px" card.font = "25px matrixb" card.fillText(document.getElementById("inputArtist").value, 116, eighthInfoY) canvas.style.letterSpacing = "0.5px" card.font = "16px mplantin" card.fillText("CC \u2014 " + document.getElementById("inputInfo").value + " " + document.getElementById("inputNumber").value, 62, eighthInfoY + 31) } //============================================// // Text processor! (kind of) // //============================================// //Write the rules and flavor text! function drawText(text, xCoord, yCoord) { var x = xCoord var lineSpace = parseInt(document.getElementById("textShift").value, 10) var textSize = parseInt(document.getElementById("textSize").value, 10) var y = yCoord + parseInt(document.getElementById("textDown").value, 10) var textXShift = 0 var words = (text).split(" ") var line = "" var tempTextWidth = textWidth for (wordIndex = 0; wordIndex < words.length; wordIndex ++) { if (words[wordIndex].includes("<") == false || words[wordIndex].includes(">") == false) { //Just a regular old word testLine = line + words[wordIndex] var lineWidth = card.measureText(testLine).width if (lineWidth + textXShift + x > tempTextWidth && wordIndex > 0) { //Word is too big card.fillText(line, x + textXShift, y) line = words[wordIndex] + " " y += textSize + 1 textXShift = 0 } else { //Word fits line = testLine + " " } if (wordIndex + 1 == words.length) { card.fillText(line, x + textXShift, y) } } else { //Symbols and more! var splitWord = words[wordIndex].split("<") for (splitIndex = 0; splitIndex < splitWord.length; splitIndex ++) { //Write what's there first! card.fillText(line, x + textXShift, y) textXShift += card.measureText(line).width line = "" if (splitWord[splitIndex].includes(">")) { var plainWord = "" var megaSplit = splitWord[splitIndex].split(">") //series of if statements to determine an action based off of the given code if (megaSplit[0] == "i") { canvas.style.letterSpacing = textFontSpacing * 1/3 + "px" card.font = textSize + textFont + "i" } else if (megaSplit[0] == "/i") { canvas.style.letterSpacing = textFontSpacing + "px" card.font = "normal " + textSize + textFont } else if (megaSplit[0] == "center") { card.textAlign="center" x = cardWidth / 2 tempTextWidth = textWidth * 1.5 } else if (megaSplit[0] == "right") { card.textAlign="right" tempTextWidth = textWidth * 1.9 x = cardWidth - xCoord } else if (megaSplit[0] == "left") { card.textAlign="left" tempTextWidth = textWidth x = xCoord } else if (megaSplit[0] == "line") { textXShift = 0 y += lineSpace + textSize + 1 } else if (megaSplit[0] == "lineNoSpace") { textXShift = 0 y += textSize + 1 } else if (megaSplit[0] == "bar") { card.drawImage(imgBar, cardWidth / 2 - imgBar.width / 2, y + textSize + lineSpace + 5) textXShift = 0 y += 2 * lineSpace + textSize + 3 } else if (megaSplit[0] == "chaos") { //The chaos symbol (on planar cards) needs to be a bit bigger card.drawImage(manaSymbolImages[56], x + textXShift + textSize * 0.054, y + textSize * 0.17, textSize, manaSymbolImages[56].height * textSize / manaSymbolImages[56].width) textXShift += textSize * 1 } else if (megaSplit[0] == "plane") { //This draws the large chaos symbol found on planar cards and permenantly shifts the text over card.drawImage(manaSymbolImages[56], x, y + 6, 48, 42) x += 58 } else { //It's an image (mana symbol, tap, etc...) card.drawImage(manaSymbolImages[manaSymbolCode.indexOf(megaSplit[0])], x + textXShift + textSize * 0.054, y + textSize * 0.17, textSize * 0.77, textSize * 0.77) textXShift += textSize * 0.84 } if (megaSplit[1] != "") { plainWord = megaSplit[1] + " " } else if (splitIndex == splitWord.length - 1) { line += " " } } else { plainWord = splitWord[splitIndex] } if (plainWord != "") { //After isolating the plain word, write it! testLine = line + plainWord var lineWidth = card.measureText(testLine).width if (lineWidth + textXShift + x > tempTextWidth && wordIndex > 0) { //Word is too big card.fillText(line, x + textXShift, y) line = plainWord y += textSize + 1 textXShift = 0 } else { //Word fits line = testLine } if (wordIndex + 1 == words.length) { card.fillText(line, x + textXShift, y) } } } } } //Make things go back to normal :) card.textAlign="left" } //============================================// // Various website-related code // //============================================// //Toggles the visibility of predetermined sections of the input boxes function toggleSection(target) { for (i = 0; i < target.parentElement.parentElement.childNodes.length; i++) { var targetChild = target.parentElement.parentElement.childNodes[i].childNodes[3] if (targetChild != undefined && targetChild.classList.contains("shown") == true) { targetChild.classList.toggle("shown") } } target.parentElement.childNodes[3].classList.toggle("shown") } //Resizes anything that may need to be resized function resizeThings() { if (window.innerWidth > 809 + 300 && cardWidth <= 749) { document.getElementById("optionsColumn").style = "width: calc(100% - 769px)" } else { document.getElementById("optionsColumn").style = "width: 100%" } var symbolList = "" var rowCount = Math.ceil(manaSymbolCode.length / Math.floor((window.innerWidth - 30) / 130)) for (var i = 0; i < manaSymbolCode.length; i++) { if (i%rowCount == 0) { symbolList += "
" } symbolList += manaSymbolCode[i] + "\u2192" + "
" if (i%rowCount == rowCount - 1) { symbolList += "
" } } document.getElementById("symbolList").innerHTML = symbolList } //Randomizes the sample cards at the bottom of the page. Runs it here too function randomizeSampleCards(count) { var cardNumbers = [] while (cardNumbers.length < 3) { var randomNumber = Math.floor(Math.random() * count) + 1 if (cardNumbers.indexOf(randomNumber) > -1) { continue } cardNumbers[cardNumbers.length] = randomNumber } document.getElementById("sampleCardA").src = "sampleCards/sample-card-" + cardNumbers[0] + ".png" document.getElementById("sampleCardB").src = "sampleCards/sample-card-" + cardNumbers[1] + ".png" document.getElementById("sampleCardC").src = "sampleCards/sample-card-" + cardNumbers[2] + ".png" } //============================================// // Image loading // //============================================// //Loads the set symbol from the gatherer site function loadSetSymbol() { imgSetSymbol.cropped = false imgSetSymbol.src = "https://cors-anywhere.herokuapp.com/http://gatherer.wizards.com/Handlers/Image.ashx?type=symbol&set=" + document.getElementById("setSymbolCode").value.toUpperCase() + "&size=large&rarity=" + document.getElementById("setSymbolRarity").value.toUpperCase() } //Set Image to watermark!!! function loadSetSymbolWatermark() { imgWatermark.whiteToTransparent = false imgWatermark.cropped = false imgWatermark.src = "https://cors-anywhere.herokuapp.com/http://gatherer.wizards.com/Handlers/Image.ashx?type=symbol&set=" + document.getElementById("inputWatermarkSetCode").value.toUpperCase() + "&size=large&rarity=C" } //Loads an image from URL function imageURL(input, targetImage) { targetImage.cropped = false if (targetImage == imgWatermark) { imgWatermark.whiteToTransparent = false } targetImage.src = "https://cors-anywhere.herokuapp.com/" + input.value } //============================================// // Other // //============================================// //Best for last - downloads the image! function downloadCardImage(linkElement) { var cardImageData = canvas.toDataURL() if (cardImageData == undefined) { alert("Sorry, it seems that you cannot download your card. Please try using a different browser/device.") } linkElement.href = cardImageData } //============================================// // Log it! // //============================================// console.log("The main.js file has finished loading.")