Frame Image Editor
X
X
Y
Width
Height
Opacity
Erase
Blending Mode
HSL Adjustments
Select and remove masks
Drag and drop masks to add
Textbox Editor
X
X
Y
Width
Height
Frame
Text
Art
Set Symbol
Watermark
Collector
Import/Save
Tutorial
Select a Frame Group and a Frame Pack, or type to search. Then you may Load the selected Frame Version (loading the frame version configures text placement, art size, etc...)
Automatically load Frame Version when loading Frame Packs
Select a Frame Image and a Mask, then add it to your card
More options
You can now double click frames and masks to add them to the card. You can do so while holding the shift, control, or alt keys to add to the right half, left half, or middle third, respectively.
(Selected: White Frame, No Mask)
Drag to reorder frame images
You may also click to edit opacity, position, size, and more
Upload custom frame images
Drag and drop
Rounded Corners (When Downloaded)
Show guidelines for text, art, watermark, and set symbols
Highlight transparencies in card
Select a text area to edit
Enter card text
Edit the placement and size of the selected textbox
Adjust font size
Text Code / Mana Symbol Code Reference
Text Codes:
Code
Result
{cardname}
Inserts the name of the card (or use a tilde: ~)
{-}
Inserts an em-dash
{i}
Italicizes text
{/i}
Removes italicization
{bold}
Bolds text
{/bold}
Removes bold
{lns}
Moves to the next line without an extra space (stands for line-no-space)
{divider}
Moves to the next line and draws the flavor text bar
{flavor}
Moves to the next line, draws the flavor text bar, and italicizes
{oldflavor}
Italicizes and adds line breaks
{fontsize#pt}
Changes the font size to #pt (absolute)
{fontsize#}
Changes the font size by # pixels (relative - use negative integers to shrink text - ie '{fontsize-12}')
{fontcolor___}
Changes the font color to ___ (ie '{fontcolor#00FF00}')
{left}
Aligns text to the left
{center}
Aligns text to the center
{right}
Aligns text to the right
{justify-left}
Justifies text to the left
{justify-center}
Justifies text to the center
{justify-right}
Justifies text to the right
{permashift#,$}
Moves the text # pixels right and $ pixels down. Recommended for moving the text over large distances
{up#}
Moves the text # pixels up
{down#}
Moves the text # pixels down
{left#}
Moves the text # pixels left
{right#}
Moves the text # pixels right
{shadow#}
Changes the shadow distance to # (use {shadow0} to remove the shadow)
{shadowcolor#}
Changes the shadow color to #
{indent}
Indents the rest of the paragraph to the current point
{/indent}
Removes paragraph indendation
{kerning#}
Changes the kerning (letter spacing) to #
{roll___}
Used for dice-rolling cards (like from AFR) - whatever you fill in for '___' will be bolded, and alternating paragraphs will be shaded.
Notes
For colors, you may use HTML color codes (ie 'green'), hex color codes (ie '#00FF00'), or rgb (ie 'rgb(0,255,0)'')
Mana Symbol Codes:
Code
Result
{1}, {2}... {20}
Generic mana (works for numbers 1 through 20)
{w}, {u}, {b}, {r}, {g}
Colored mana
{wu}, {wb}, {ub}... {2w}, {2u}...
Hybrid mana
{pw}, {pu}...
Phyrexian mana
{wup}, {wbp}, {ubp}...
Hybrid phyrexian mana
{t}, {untap}
Respective tapping-related symbol
{oldtap}, {originaltap}
Old tap symbols
{x}, {y}, {z}
Respective variable-related symbol
{c}
Colorless-specific mana
{s}
Snow mana
{e}
Energy symbol
{+1}
+1 loyalty icon
{planeswalker}
Planeswalker icon
{chaos}
Chaos symbol (planechase)
Notes
Hybrid/Phyrexian mana only works with WUBRG
Add a textbox to your card
Choose/upload your art
Drag and drop
Or enter a card name
Select a specific card art to load
And credit the artist
Position/scale your art (X, Y, Scale, Rotation)
Art is now visually adjustable! Click and drag anywhere on the card to move your art around. Hold shift while doing so to scale, or control to rotate.
Make the art grayscale
Clears the art, making it blank
Show guidelines for text, art, watermark, and set symbols
Choose/upload your set symbol
Drag and drop
Or enter a set code/rarity
How to find set codes
Set codes are the two-three character combinations that represent sets. For sets released after 2015, the three-character set code can be found in the lower left hand corner.
For older sets, the code may be different depending on your use:
Set symbol images are named using the same codes as used in Scryfall.
For watermarks, please reference Keyrune.
Position/scale your Set Symbol (X, Y, Scale)
Clears the Set Symbol, making it blank
Lock the set symbol code (saves between reloads)
Lock the set symbol URL (saves between reloads)
Choose/upload your watermark
Drag and drop
Select lore-based watermarks
How to find set codes
Set codes are the two-three character combinations that represent sets. For sets released after 2015, the three-character set code can be found in the lower left hand corner.
For older sets, the code may be different depending on your use:
Set symbol images are named using the same codes as used in Scryfall.
For watermarks, please reference Keyrune.