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https://github.com/Investigamer/cardconjurer.git
synced 2025-07-26 21:04:58 -05:00
flavor bar
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35
index.html
35
index.html
@@ -70,7 +70,7 @@
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<input id="textSize" type="number" min="0" max="100" value="37" step="0.5"></input>
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<br/>
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Pixels Between Paragraphs
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<input id="textShift" type="number" min="0" max="300" value="0"></input>
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<input id="textShift" type="number" min="0" max="300" value="13"></input>
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<br/>
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Shift All Text Down
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<input id="textDown" type="number" min="0" max="300" value="0"></input>
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@@ -400,7 +400,7 @@ for (i = 0; i < dynamicImageList.length; i ++) {
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window[imgName] = new Image()
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}
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//Load static images
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var staticImageList = ["artistBrush", "foil", "stampGradient", "multiGradient", "rareStamp", "cardMask", "artMask"]
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var staticImageList = ["artistBrush", "foil", "stampGradient", "multiGradient", "rareStamp", "cardMask", "artMask", "bar"]
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for (i = 0; i < staticImageList.length; i ++) {
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var imgName = "img" + staticImageList[i].charAt(0).toUpperCase() + staticImageList[i].slice(1)
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window[imgName] = new Image()
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@@ -644,7 +644,7 @@ function bottomInfoM15() {
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} else {
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card.fillStyle = "white"
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}
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var shiftInfo = 445
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var shiftInfo = 442
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canvas.style.letterSpacing = "0.8px"
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card.font = "19.5px relaymedium"
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var bottomLine = document.getElementById("inputSet").value + " \u00b7 " + document.getElementById("inputLanguage").value
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@@ -655,23 +655,29 @@ function bottomInfoM15() {
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card.font = "19.5px relaymedium"
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card.fillText(document.getElementById("inputNumber").value, 49, m15InfoY - 20)
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card.fillText(document.getElementById("inputRarity").value, artistBrushShift - 1, m15InfoY - 20)
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if (445 < artistBrushShift + card.measureText(document.getElementById("inputRarity").value).width && document.getElementById("creatureCheckbox").checked == false) {
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if (442 < artistBrushShift + card.measureText(document.getElementById("inputRarity").value).width && document.getElementById("creatureCheckbox").checked == false) {
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shiftInfo = artistBrushShift + card.measureText(document.getElementById("inputRarity").value).width + 5
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}
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canvas.style.letterSpacing = "-0.1px"
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card.font = "24px matrixbsc"
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card.fillText(document.getElementById("inputArtist").value, artistBrushShift + 21, m15InfoY + 2)
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if (445 < artistBrushShift + 21 + card.measureText(document.getElementById("inputArtist").value).width && document.getElementById("creatureCheckbox").checked == true) {
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if (442 < artistBrushShift + 21 + card.measureText(document.getElementById("inputArtist").value).width && document.getElementById("creatureCheckbox").checked == true) {
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shiftInfo = artistBrushShift + card.measureText(document.getElementById("inputArtist").value).width + 26
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}
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//This is where "CC —" is hardcoded. The only reason is to prevent users from easily typing in the trademark and copyright that's usually on real cards. It's also there so I can see if a card was created with my program, it makes me feel good :)
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if (document.getElementById("inputInfo").value != "") {
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canvas.style.letterSpacing = "0px"
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card.font = "17px mplantin"
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var bottomInfo = "CC \u2014 " + document.getElementById("inputInfo").value
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if (bottomInfo == "CC \u2014 secretcode") {
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var date = new Date()
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var year = date.getFullYear()
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bottomInfo = "\u2122 & \u00a9 " + year + " Wizards of the Coast"
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}
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if (document.getElementById("creatureCheckbox").checked == true) {
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card.fillText("CC \u2014 " + document.getElementById("inputInfo").value, shiftInfo, m15InfoY + 3)
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card.fillText(bottomInfo, shiftInfo, m15InfoY + 3)
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} else {
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card.fillText("CC \u2014 " + document.getElementById("inputInfo").value, shiftInfo, m15InfoY - 17)
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card.fillText(bottomInfo, shiftInfo, m15InfoY - 17)
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}
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}
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}
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@@ -753,6 +759,10 @@ function drawText(text, xCoord, yCoord) {
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} else if (megaSplit[0] == "lineNoSpace") {
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textXShift = 0
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y += textSize + 1
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} else if (megaSplit[0] == "bar") {
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card.drawImage(imgBar, canvas.width / 2 - imgBar.width / 2, y + textSize + lineSpace + 5)
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textXShift = 0
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y += 2 * lineSpace + textSize + 3
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} else {
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card.drawImage(manaSymbolImages[manaSymbolCode.indexOf(megaSplit[0])], x + textXShift + textSize * 0.054, y + textSize * 0.19, textSize * 0.77, textSize * 0.77)
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textXShift += textSize * 0.84
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@@ -786,17 +796,10 @@ function drawText(text, xCoord, yCoord) {
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}
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}
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}
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//Make things go back to normal :)
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card.textAlign="left"
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}
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//Toggles the visibility of predetermined sections of the input boxes
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function toggleVisibility(targetClass, self, selfClass, hiddenClass, shownClass) {
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var alreadyShown = document.getElementsByClassName(selfClass)
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