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Update life.js
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@@ -2,7 +2,10 @@
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// Card Conjurer, by Kyle Burton //
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//============================================//
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//define variables
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var playerCount, startingLifeTotal, firstPlayerWide = false, lastPlayerWide = false, playerList = [], rowHeight = 0, columnWidth = 0, rowCount = 0, isFullscreen = true
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var playerCount, startingLifeTotal, firstPlayerWide = false, lastPlayerWide = false, playerList = [], rowHeight = 0, columnWidth = 0, rowCount = 0, isFullscreen = true, isMobile = false
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if ((typeof window.orientation !== "undefined") || (navigator.userAgent.indexOf('IEMobile') !== -1)) {
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isMobile = true
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}
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//This function sets everything up
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function fullscreen() {
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//Full screen!
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@@ -146,6 +149,9 @@ function playerBox(playerBoxID, canvasRotation, wide) {
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document.addEventListener("mouseup", function() {
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mouseUpPlayerBox(this)
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})
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window.addEventListener("touchstart", function() {
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switchToTouchEvents()
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})
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}
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function configurePlayerBox(playerBoxID) {
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var currentPlayer = playerList[playerBoxID - 1]
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@@ -223,3 +229,15 @@ function enableNoSleep() {
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document.removeEventListener('touchstart', enableNoSleep, false);
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}
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document.addEventListener('touchstart', enableNoSleep, false);
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function switchToTouchEvents() {
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document.removeEventListener("mousedown")
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document.removeEventListener("mouseup")
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document.addEventListener("touchstart", function() {
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mouseDownPlayerBox(this, event.clientX, event.clientY)
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})
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document.addEventListener("touchend", function() {
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mouseUpPlayerBox(this)
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})
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}
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