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	Update life.js
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		| @@ -91,6 +91,7 @@ function playerBox(playerBoxID, canvasRotation, wide) { | |||||||
| 	this.canvas = document.createElement("canvas") | 	this.canvas = document.createElement("canvas") | ||||||
| 	this.direction = "false" | 	this.direction = "false" | ||||||
| 	this.holdTime = 0 | 	this.holdTime = 0 | ||||||
|  |     this.touchIndex = -1 | ||||||
| 	this.color = "#222222" | 	this.color = "#222222" | ||||||
| 	this.textColor = "#ffffff" | 	this.textColor = "#ffffff" | ||||||
| 	this.image = new Image() | 	this.image = new Image() | ||||||
| @@ -341,7 +342,6 @@ function switchToTouchEvents() { | |||||||
| 	window.addEventListener("touchend", endTouch, true) | 	window.addEventListener("touchend", endTouch, true) | ||||||
| } | } | ||||||
| function startTouch() { | function startTouch() { | ||||||
|     console.log("touch started") |  | ||||||
| 	moveTouch() | 	moveTouch() | ||||||
|     clicking = true |     clicking = true | ||||||
|     singleTap() |     singleTap() | ||||||
| @@ -354,6 +354,7 @@ function moveTouch() { | |||||||
| 	} | 	} | ||||||
| } | } | ||||||
| function endTouch() { | function endTouch() { | ||||||
|  |     console.log(event.target.id + " released") | ||||||
| 	moveTouch() | 	moveTouch() | ||||||
| 	if (event.touches.length == 0) { | 	if (event.touches.length == 0) { | ||||||
| 		clicking = false | 		clicking = false | ||||||
| @@ -370,7 +371,6 @@ function endTouch() { | |||||||
|  |  | ||||||
|  |  | ||||||
| function singleTap() { | function singleTap() { | ||||||
|     console.log("a tap has occurred!") |  | ||||||
| 	var playerBoxBounds = event.target.getBoundingClientRect() | 	var playerBoxBounds = event.target.getBoundingClientRect() | ||||||
| 	var tappedPlayerBox = playerList[event.target.customVarID - 1] | 	var tappedPlayerBox = playerList[event.target.customVarID - 1] | ||||||
| 	var lifeAdjust = 0 | 	var lifeAdjust = 0 | ||||||
| @@ -548,4 +548,4 @@ function heldDown() { | |||||||
| 		loop = setTimeout(heldDown, 100) | 		loop = setTimeout(heldDown, 100) | ||||||
| 	} | 	} | ||||||
| } | } | ||||||
| //Updated for realsies!!! like actually... *SIGH* | //Updated for realsies!!! like actually... *SIGH* will it ever work? | ||||||
|   | |||||||
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