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Update main.js
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@@ -448,9 +448,7 @@ CanvasRenderingContext2D.prototype.writeText = function(text = "", textX = 0, te
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lineContext.drawImage(manaSymbolImageList[62], currentLineX, currentLineY - artistBrushWidth * 0.58, artistBrushWidth, artistBrushWidth * 13 / 21)
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lineContext.drawImage(manaSymbolImageList[62], currentLineX, currentLineY - artistBrushWidth * 0.58, artistBrushWidth, artistBrushWidth * 13 / 21)
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currentLineX += artistBrushWidth * 1.1
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currentLineX += artistBrushWidth * 1.1
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} else if (possibleCodeLower.includes("fontcolor")) {
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} else if (possibleCodeLower.includes("fontcolor")) {
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console.log(possibleCodeLower.slice(9, possibleCodeLower.length))
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lineContext.fillStyle = possibleCodeLower.slice(9, possibleCodeLower.length)
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lineContext.fillStyle = possibleCodeLower.slice(9, possibleCodeLower.length)
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console.log(lineContext.fillStyle)
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}else if (possibleCodeLower.includes("font")) {
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}else if (possibleCodeLower.includes("font")) {
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textFont = possibleCodeLower.slice(5, possibleCodeLower.length)
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textFont = possibleCodeLower.slice(5, possibleCodeLower.length)
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lineContext.font = textSize + "px " + textFont
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lineContext.font = textSize + "px " + textFont
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