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life
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@@ -71,6 +71,7 @@ function startGame() {
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}
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var context = playerList[i - 1].canvas.customVarContext
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context.textBaseline = "middle"
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var tempFontSize = 100
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context.font = "100pt belerenbsc"
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var currentLife = playerList[context.customVarCanvas.customVarID - 1].life
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context.fillStyle = "#222"
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@@ -81,6 +82,10 @@ function startGame() {
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}
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context.fillRect(tempCanvasWidth / -2, tempCanvasHeight / -2, tempCanvasWidth, tempCanvasHeight)
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context.fillStyle = "#eee"
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while (context.measureText(currentLife).width >= tempCanvasWidth) {
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tempFontSize -= 1
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context.font = tempFontSize + "pt belerenbsc"
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}
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var horizontalShift = -1 * parseInt(context.measureText(currentLife).width) / 2
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context.fillText(currentLife, horizontalShift, 0)
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}
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