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Update life.js
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@@ -357,10 +357,10 @@ function endTouch() {
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if (playerList[i - 1].touchId == event.changedTouches[0].identifier) {
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playerList[i - 1].touchId = 0.5
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console.log(i + " no longer touching")
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} else {
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console.log(playerList[i - 1].touchId + " is not " + event.changedTouches[0].identifier)
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}
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}
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console.log(event.changedTouches)
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console.log(event.changedTouches[0].target.touchId)
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moveTouch()
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if (event.touches.length == 0) {
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clicking = false
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@@ -553,4 +553,4 @@ function heldDown() {
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loop = setTimeout(heldDown, 100)
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}
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}
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//Updated!!!
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//Updated!!! Are we there yet?
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