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	better CSS
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								data/scripts/whiteToTransparent.js
									
									
									
									
									
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							| @@ -0,0 +1,56 @@ | ||||
|  | ||||
| var transparentCanvas = document.createElement("canvas") | ||||
| var transparentContext = transparentCanvas.getContext("2d") | ||||
| //transparentCanvas.onload = function() { | ||||
| 	//document.body.appendChild(transparentCanvas) //For testing purposes only | ||||
| //} | ||||
| transparentCanvas.onload = function() { | ||||
| 	alert("WHAT") | ||||
| } | ||||
| //document.body.appendChild(transparentCanvas) | ||||
| //Function that auto  the image | ||||
| function whiteToTransparent(url, destination) { | ||||
|     //Create image, size canvas, draw image | ||||
|     var imgTempSetSymbol = new Image() | ||||
|     imgTempSetSymbol.crossOrigin = "anonymous" | ||||
|     imgTempSetSymbol.src = url | ||||
|     imgTempSetSymbol.onload = function() { | ||||
|     	if (imgTempSetSymbol.width > 0 && imgTempSetSymbol.height > 0) { | ||||
|     		transparentCanvas.width = imgTempSetSymbol.width | ||||
|     		transparentCanvas.height = imgTempSetSymbol.height | ||||
|     		transparentCanvas.drawImage(imgTempSetSymbol, 0, 0) | ||||
|             //declare variables | ||||
|             var width = transparentCanvas.width | ||||
|             var height = transparentCanvas.height | ||||
|             var pix = {x:[], y:[]} | ||||
|             var imageData = transparentContext.getImageData(0,0,transparentCanvas.width,transparentCanvas.height) | ||||
|             var x, y, index | ||||
|             //Go through every pixel and | ||||
|             for (y = 0; y < height; y++) { | ||||
|             	for (x = 0; x < width; x++) { | ||||
|                     //(y * width + x) * 4 + 3 calculates the index at which the alpha value of the pixel at x, y is given | ||||
|                     index = (y * width + x) * 4 + 3 | ||||
|                     if (imageData.data[index] > 0) { | ||||
|                         //pix is the image object that stores two arrays of x and y coordinates. These stored coordinates are all the visible pixels | ||||
|                         pix.x.push(x) | ||||
|                         pix.y.push(y) | ||||
|                     } | ||||
|                 } | ||||
|             } | ||||
|             //sorts the arrays numerically | ||||
|             pix.x.sort(function(a,b){return a-b}) | ||||
|             pix.y.sort(function(a,b){return a-b}) | ||||
|             var n = pix.x.length - 1 | ||||
|             //Finds the difference between the leftmost and rightmost visible pixels, and the topmost and bottommost pixels, cuts out a section of the canvas | ||||
|             width = pix.x[n] - pix.x[0] | ||||
|             height = pix.y[n] - pix.y[0] | ||||
|             var transparentImage = transparentContext.getImageData(pix.x[0], pix.y[0], width + 1, height + 1) | ||||
|             //Resizes the canvas and draws  image | ||||
|             transparentCanvas.width = width + 1 | ||||
|             transparentCanvas.height = height + 1 | ||||
|             transparentContext.putImageData(transparentImage, 0, 0) | ||||
|             //Saves the newly  image to the given image | ||||
|             destination.src = transparentCanvas.toDataURL() | ||||
|         } | ||||
|     } | ||||
| } | ||||
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