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Update life.js
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@@ -289,14 +289,16 @@ function singleTap(targetPlayerBox) {
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console.log("Rotation: " + tappedPlayerBox.rotation)
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console.log("touchX: " + touchX[touchX.length - 1] + "\ntouchY: " + touchY[touchY.length - 1])
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if (tappedPlayerBox.rotation == 0 || tappedPlayerBox.rotation == 180) {
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console.log("rotation was 0 or 180, right?")
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console.log(touchX[touchX.length - 1])
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console.log(playerBoxBounds.width / 2 + playerBoxBounds.x)
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if (touchX[touchX.length - 1] > playerBoxBounds.width / 2 + playerBoxBounds.x) {
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lifeAdjust = 1
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} else {
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lifeAdjust = -1
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}
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} else {
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console.log("rotation was 90 or 270, right?")
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console.log(touchY[touchY.length - 1])
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console.log(playerBoxBounds.height / 2 + playerBoxBounds.y)
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if (touchY[touchY.length - 1] > playerBoxBounds.height / 2 + playerBoxBounds.y) {
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lifeAdjust = 1
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} else {
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