FAB talents
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
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img/frames/fab/talents/elemental/earth.png
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img/frames/fab/talents/elemental/earthThumb.png
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img/frames/fab/talents/elemental/guardian.png
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img/frames/fab/talents/elemental/guardianThumb.png
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img/frames/fab/talents/elemental/ice.png
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img/frames/fab/talents/elemental/iceThumb.png
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img/frames/fab/talents/elemental/lightning.png
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img/frames/fab/talents/elemental/lightningThumb.png
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img/frames/fab/talents/elemental/ranger.png
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img/frames/fab/talents/elemental/rangerThumb.png
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img/frames/fab/talents/elemental/runeblade.png
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img/frames/fab/talents/elemental/runebladeThumb.png
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img/frames/fab/talents/light/illusionist.png
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img/frames/fab/talents/light/illusionistThumb.png
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img/frames/fab/talents/light/warrior.png
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img/frames/fab/talents/light/warriorThumb.png
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img/frames/fab/talents/shadow/brute.png
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img/frames/fab/talents/shadow/bruteThumb.png
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img/frames/fab/talents/shadow/runeblade.png
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img/frames/fab/talents/shadow/runebladeThumb.png
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After Width: | Height: | Size: 17 KiB |
@@ -1,6 +1,12 @@
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//defines available frames
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//defines available frames
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availableFrames = [
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availableFrames = [
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{name:'Elemental Frame', src:'/img/frames/fab/talents/elemental/elemental.png', complementary:[1,4]},
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{name:'Elemental Frame', src:'/img/frames/fab/talents/elemental/elemental.png', complementary:[7,10]},
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{name:'Earth Frame', src:'/img/frames/fab/talents/elemental/earth.png', complementary:[7,10]},
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{name:'Ice Frame', src:'/img/frames/fab/talents/elemental/ice.png', complementary:[7,10]},
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{name:'Lightning Frame', src:'/img/frames/fab/talents/elemental/lightning.png', complementary:[7,10]},
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{name:'Elemental Guardian Frame', src:'/img/frames/fab/talents/elemental/guardian.png', complementary:[7,10]},
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{name:'Elemental Ranger Frame', src:'/img/frames/fab/talents/elemental/ranger.png', complementary:[7,10]},
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{name:'Elemental Runeblade Frame', src:'/img/frames/fab/talents/elemental/runeblade.png', complementary:[7,10]},
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{name:'Pitch (1)', src:'/img/frames/fab/talents/1.svg'},
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{name:'Pitch (1)', src:'/img/frames/fab/talents/1.svg'},
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{name:'Pitch (2)', src:'/img/frames/fab/talents/2.svg'},
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{name:'Pitch (2)', src:'/img/frames/fab/talents/2.svg'},
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{name:'Pitch (3)', src:'/img/frames/fab/talents/3.svg'},
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{name:'Pitch (3)', src:'/img/frames/fab/talents/3.svg'},
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@@ -1,6 +1,8 @@
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//defines available frames
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//defines available frames
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availableFrames = [
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availableFrames = [
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{name:'Light Frame', src:'/img/frames/fab/talents/light/light.png', complementary:[1,4]},
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{name:'Light Frame', src:'/img/frames/fab/talents/light/light.png', complementary:[3,6]},
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{name:'Light Illusionist Frame', src:'/img/frames/fab/talents/light/illusionist.png', complementary:[3,6]},
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{name:'Light Warrior Frame', src:'/img/frames/fab/talents/light/warrior.png', complementary:[3,6]},
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{name:'Pitch (1)', src:'/img/frames/fab/talents/1.svg'},
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{name:'Pitch (1)', src:'/img/frames/fab/talents/1.svg'},
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{name:'Pitch (2)', src:'/img/frames/fab/talents/2.svg'},
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{name:'Pitch (2)', src:'/img/frames/fab/talents/2.svg'},
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{name:'Pitch (3)', src:'/img/frames/fab/talents/3.svg'},
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{name:'Pitch (3)', src:'/img/frames/fab/talents/3.svg'},
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@@ -1,6 +1,8 @@
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//defines available frames
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//defines available frames
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availableFrames = [
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availableFrames = [
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{name:'Shadow Frame', src:'/img/frames/fab/talents/shadow/shadow.png', complementary:[1,4]},
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{name:'Shadow Frame', src:'/img/frames/fab/talents/shadow/shadow.png', complementary:[3,6]},
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{name:'Shadow Brute Frame', src:'/img/frames/fab/talents/shadow/brute.png', complementary:[3,6]},
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{name:'Shadow Runeblade Frame', src:'/img/frames/fab/talents/shadow/runeblade.png', complementary:[3,6]},
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{name:'Pitch (1)', src:'/img/frames/fab/talents/1.svg'},
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{name:'Pitch (1)', src:'/img/frames/fab/talents/1.svg'},
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{name:'Pitch (2)', src:'/img/frames/fab/talents/2.svg'},
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{name:'Pitch (2)', src:'/img/frames/fab/talents/2.svg'},
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{name:'Pitch (3)', src:'/img/frames/fab/talents/3.svg'},
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{name:'Pitch (3)', src:'/img/frames/fab/talents/3.svg'},
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